Heliokopis, neutral male gnomish Wizard ---------------- |............... |....@f$.......| |............... ------+--------- [Heliokopi the Evoker] St7 Dx14 Co16 In16 Wi11 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 81% Amulet drop chance was reduced to 71% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9310 Monster spawn increase reached its maximum at turn 24911 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1519840 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: orc (freq bonus 3) The monster species that spawned more often: flint lich (freq bonus 5) The monster species that spawned more often: lasher (freq bonus 12) The monster species that spawned more often: abyss spider (freq bonus 7) The monster species that spawned more often: flathead (freq bonus 10) The monster species that spawned more often: giant tarantula (freq bonus 10) The monster species that spawned more often: car-driving superthief (freq bonus 6) The monster species that spawned more often: justice keeper (freq bonus 30) The monster species that spawned more often: white patch (freq bonus 7) The monster species that spawned more often: yellow ogre (freq bonus 8) The monster species that spawned more often: newt zombie (freq bonus 7) The monster species that spawned more often: metal slime (freq bonus 5) The monster species that spawned more often: Windows 7 (freq bonus 5) The monster species that spawned more often: special spore (freq bonus 10) The monster species that spawned more often: oathbreaker (freq bonus 10) The monster species that spawned more often: saberfish (freq bonus 12) The monster species that spawned more often: cold trove (freq bonus 8) The monster species that spawned more often: pustulent fungus (freq bonus 5) The monster species that spawned more often: slow warp fungus (freq bonus 12) The monster species that spawned more often: faithful (freq bonus 4) The monster species that spawned more often: epidote mushroom (freq bonus 6) The monster species that never randomly spawned: pale worm The monster species that never randomly spawned: fear trove The monster species that never randomly spawned: clock forest spider The monster species that never randomly spawned: chill The monster species that never randomly spawned: Anakaris The monster species that never randomly spawned: snakewoman priestess The monster species that never randomly spawned: smart trove The monster species that never randomly spawned: flayer shaman The monster species that never randomly spawned: black patch The monster species that never randomly spawned: energy monster The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: synthetic sandals (korean sandals) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: muting helm (covered helmet) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 32) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 75) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 27) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 10) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 46) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 7) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 37) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 10) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 21) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 51) The RNG hath decreed that this item was always generated cursed: blood dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 8) Next attribute increase check would have come at turn 449 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (383) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...