Heliokopis, neutral male gnomish Wizard -.- |. |.- |@| |f- |. --- [Heliokopi the Evoker] St7 Dx13 Co11 In22 Wi6 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 169 Scroll drop chance was reduced to 81% Ring drop chance was reduced to 98% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10740 Monster spawn increase reached its maximum at turn 36536 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 709530 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: white icky thing (freq bonus 4) The monster species that spawned more often: team bullies (freq bonus 2) The monster species that spawned more often: crude orc (freq bonus 7) The monster species that spawned more often: goblin zombie (freq bonus 10) The monster species that spawned more often: spike force fungus (freq bonus 2) The monster species that spawned more often: minotaur priestess (freq bonus 3) The monster species that spawned more often: umbra force patch (freq bonus 6) The monster species that spawned more often: war orc (freq bonus 2) The monster species that spawned more often: animated combat stiletto (freq bonus 2) The monster species that spawned more often: adult shimmering dragon (freq bonus 4) The monster species that spawned more often: fiery lady (freq bonus 14) The monster species that spawned more often: ivory monk (freq bonus 8) The monster species that spawned more often: smoke golem (freq bonus 8) The monster species that spawned more often: taker force patch (freq bonus 10) The monster species that spawned more often: undead lichen (freq bonus 6) The monster species that spawned more often: psybur (freq bonus 24) The monster species that spawned more often: absent force fungus (freq bonus 10) The monster species that spawned more often: nine of hearts (freq bonus 2) The monster species that spawned more often: dark elemental (freq bonus 3) The monster species that spawned more often: agate spore (freq bonus 4) The monster species that never randomly spawned: greater moloch The monster species that never randomly spawned: crunchy patch The monster species that never randomly spawned: kamikaze yeek The monster species that never randomly spawned: hard boiled eggman The monster species that never randomly spawned: prick rat The monster species that never randomly spawned: Sarah's mocassin The monster species that never randomly spawned: huge pseudodragon The monster species that never randomly spawned: school director The monster species that never randomly spawned: totally bad fungus The monster species that never randomly spawned: dungeon fern sprout The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: chaos gloves (transparent gloves) The RNG hath decreed that this item was never generated: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 15) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 5) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 15) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 20) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 26) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 5) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 5) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 5) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 53) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: weakness stone (gray) The RNG hath decreed that this item was always generated cursed: acidshield (acidic) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: magic trap (freq bonus 3) Next attribute increase check would have come at turn 199 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (128) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...