Heliokopis, neutral male gnomish Wizard ------- .....| |.....| |.f...| |@....| ------- [Heliokopi the Evoker] St7 Dx6 Co10 In11 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 151 Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 44 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 36% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 88% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 26% Concealing monsters were spawned underneath items 89% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29648 Monster spawn increase reached its maximum at turn 58243 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1469502 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: the ghosts (freq bonus 4) The monster species that spawned more often: Kristin's plateau boot (freq bonus 6) The monster species that spawned more often: knight of the condemning (freq bonus 4) The monster species that spawned more often: Sir Lorimer (freq bonus 6) The monster species that spawned more often: The Shishigami (freq bonus 6) The monster species that spawned more often: northerner (freq bonus 3) The monster species that spawned more often: stalking lichen (freq bonus 4) The monster species that spawned more often: hi-speed automaton (freq bonus 5) The monster species that spawned more often: bronze golem (freq bonus 5) The monster species that spawned more often: devil-bat (freq bonus 5) The monster species that spawned more often: gigantic mind flayer (freq bonus 8) The monster species that spawned more often: desert robber (freq bonus 15) The monster species that spawned more often: ultramarine mold (freq bonus 8) The monster species that spawned more often: stupid blonde girl (freq bonus 6) The monster species that spawned more often: brown worm (freq bonus 4) The monster species that spawned more often: undead mind flayer (freq bonus 16) The monster species that spawned more often: orc berserker (freq bonus 14) The monster species that spawned more often: field mouse (freq bonus 5) The monster species that spawned more often: stinking ghoul (freq bonus 5) The monster species that spawned more often: clap monster (freq bonus 8) The monster species that never randomly spawned: golden growth The monster species that never randomly spawned: Maite The monster species that never randomly spawned: giant tree rat The monster species that never randomly spawned: lower brain The monster species that never randomly spawned: naga nymph The monster species that never randomly spawned: Rosy's leather pump The monster species that never randomly spawned: transvestite The monster species that never randomly spawned: diseased mass The monster species that never randomly spawned: orange ego jelly The monster species that never randomly spawned: duergar The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 17) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 17) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 16) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 6) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 5) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 6) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 83) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this trap was always invisible: misfire trap The RNG hath decreed that this trap was generated more often: book trap (freq bonus 1) Next attribute increase check would have come at turn 368 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (507) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...