Heliokopis, neutral male gnomish Wizard -+-- |.. |..- |.@| |f.| |..- |.. ---- [Heliokopi the Evoker] St8 Dx9 Co10 In9 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 116 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 145 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 65% Ring drop chance was reduced to 46% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 72% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34980 Monster spawn increase reached its maximum at turn 125470 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 886599 The monster class that cannot be genocided was rodent The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: voracious smasher (freq bonus 6) The monster species that spawned more often: don Patxi (freq bonus 4) The monster species that spawned more often: gargantuan beast (freq bonus 12) The monster species that spawned more often: uranium imp (freq bonus 4) The monster species that spawned more often: really dangerous growth (freq bonus 8) The monster species that spawned more often: storm rider (freq bonus 3) The monster species that spawned more often: dog-man (freq bonus 4) The monster species that spawned more often: platinum force patch (freq bonus 5) The monster species that spawned more often: mean mold (freq bonus 6) The monster species that spawned more often: hunting hawk (freq bonus 7) The monster species that spawned more often: Rubinho (freq bonus 12) The monster species that spawned more often: manticore (freq bonus 12) The monster species that spawned more often: irritating lady (freq bonus 12) The monster species that spawned more often: nasty spined devil (freq bonus 12) The monster species that spawned more often: trap growth (freq bonus 8) The monster species that spawned more often: Maurus (freq bonus 4) The monster species that spawned more often: computer elemental (freq bonus 6) The monster species that spawned more often: large mind flayer (freq bonus 6) The monster species that spawned more often: kobold thief (freq bonus 4) The monster species that spawned more often: flying moyatto ball (freq bonus 10) The monster species that never randomly spawned: tazer lich The monster species that never randomly spawned: octarine force fungus The monster species that never randomly spawned: null growth The monster species that never randomly spawned: life stealer The monster species that never randomly spawned: big flying baby The monster species that never randomly spawned: blue snake The monster species that never randomly spawned: butcher shaman The monster species that never randomly spawned: young adult girl The monster species that never randomly spawned: Rafschar The monster species that never randomly spawned: crazy chemist The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 19) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 8) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 15) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 28) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 20) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 4) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 13) The RNG hath decreed that this item was generated more often: bad luck (acyclic, freq bonus 7) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 2) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 7) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 6) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 2) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 61) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 65) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this trap was always invisible: glue trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 2) Next attribute increase check would have come at turn 562 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (261) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...