Heliokopis, neutral male gnomish Wizard ------ |....+ |..$.| |.@:.| |.f... -|-.-- [Heliokopi the Evoker] St13 Dx15 Co10 In23 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 226 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 8 Book drop chance was reduced to 94% Scroll drop chance was reduced to 90% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 93% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17249 Monster spawn increase reached its maximum at turn 64339 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 66130 The monster class that cannot be genocided was worm The monster class that was spawned more often: major demon (freq bonus 1) The monster species that spawned more often: yellow laser (freq bonus 2) The monster species that spawned more often: freezer snake (freq bonus 7) The monster species that spawned more often: telemindflayer (freq bonus 6) The monster species that spawned more often: hidden bat (freq bonus 4) The monster species that spawned more often: stone troll (freq bonus 8) The monster species that spawned more often: big boo (freq bonus 8) The monster species that spawned more often: gnoll ghoul (freq bonus 4) The monster species that spawned more often: thick disenchanter (freq bonus 3) The monster species that spawned more often: dream warp fungus (freq bonus 12) The monster species that spawned more often: giant lizard (freq bonus 4) The monster species that spawned more often: vip viper (freq bonus 4) The monster species that spawned more often: beige colony (freq bonus 8) The monster species that spawned more often: Ruth's sneaker (freq bonus 12) The monster species that spawned more often: barking spider (freq bonus 5) The monster species that spawned more often: domestic wallaby (freq bonus 8) The monster species that spawned more often: invisible badguy (freq bonus 6) The monster species that spawned more often: wooden colony (freq bonus 8) The monster species that spawned more often: beartrapper (freq bonus 6) The monster species that spawned more often: normal hobbit (freq bonus 12) The monster species that spawned more often: flying penetrator (freq bonus 4) The monster species that never randomly spawned: tunnel worm The monster species that never randomly spawned: =Yg'8e.O The monster species that never randomly spawned: healer The monster species that never randomly spawned: buffalo soldier The monster species that never randomly spawned: lower xorn The monster species that never randomly spawned: Bundly Ann The monster species that never randomly spawned: grave lich The monster species that never randomly spawned: lich lichen The monster species that never randomly spawned: special troll The monster species that never randomly spawned: evasive vampire The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: cloak of stat lock (straitjacket cloak) The RNG hath decreed that this item was never generated: boots of acid resistance (buckled boots) The RNG hath decreed that this item was never generated: enlighten (faded) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 6) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 6) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 6) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 38) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 33) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 2) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 8) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 3) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 21) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 4) The RNG hath decreed that this item was generated more often: time (momentary, freq bonus 9) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 11) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 85) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: high stilettos (block-heeled boots) The RNG hath decreed that this item was always generated cursed: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA) The RNG hath decreed that this item was always generated cursed: destroy armor (destructive) The RNG hath decreed that this item was always generated cursed: sky dragon scales ((null)) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 1) Next attribute increase check would have come at turn 395 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (288) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...