Heliokopis, neutral male gnomish Wizard --------- |.$.....| ...@..(.+ |.f.....| ---.---+- [Heliokopi the Evoker] St6 Dx9 Co7 In13 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 196 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 328 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 81% Wand drop chance was reduced to 57% Potion drop chance was reduced to 79% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77015 Monster spawn increase reached its maximum at turn 158815 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1743390 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: trapper or lurker above (freq bonus 1) The monster species that spawned more often: vietnamese girl (freq bonus 4) The monster species that spawned more often: dwarven elite guardian (freq bonus 12) The monster species that spawned more often: hidden warp fungus (freq bonus 6) The monster species that spawned more often: crude turret (freq bonus 3) The monster species that spawned more often: centaur prince (freq bonus 4) The monster species that spawned more often: giga jubjub bird (freq bonus 4) The monster species that spawned more often: bright blue mold (freq bonus 16) The monster species that spawned more often: shitzvah sephirah (freq bonus 16) The monster species that spawned more often: ice vortex (freq bonus 8) The monster species that spawned more often: special growth (freq bonus 5) The monster species that spawned more often: animal antics (freq bonus 6) The monster species that spawned more often: dragon girl (freq bonus 12) The monster species that spawned more often: devilish potato (freq bonus 5) The monster species that spawned more often: gnome guard (freq bonus 4) The monster species that spawned more often: random flying fish (freq bonus 6) The monster species that spawned more often: drunken master (freq bonus 8) The monster species that spawned more often: dream turret (freq bonus 16) The monster species that spawned more often: Tasmanian devil (freq bonus 2) The monster species that spawned more often: green devil (freq bonus 18) The monster species that spawned more often: lizard man (freq bonus 6) The monster species that never randomly spawned: Purgatory Dude The monster species that never randomly spawned: rust turret The monster species that never randomly spawned: nondescript spore The monster species that never randomly spawned: battery hen The monster species that never randomly spawned: dementia turret The monster species that never randomly spawned: ethereal hound The monster species that never randomly spawned: bestia acerbus The monster species that never randomly spawned: totally bad force patch The monster species that never randomly spawned: ice paraelemental The monster species that never randomly spawned: advocate The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: shock resistance (copper) The RNG hath decreed that this item was never generated: tele level (GON GET YA) The RNG hath decreed that this item was never generated: repair armor (pergament) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 17) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 17) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 8) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 6) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 95) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 5) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: striking (ebony) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 2) Next attribute increase check would have come at turn 182 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (412) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...