Heliokopis, neutral male gnomish Wizard ----------- |.F.......+ |.........| |.......... |.........| |.........| |.......... |.........| |.........- |.........| |@f.......+ ----------- [Heliokopi the Evoker] St9 Dx7 Co11 In16 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 69 Spellbook identification only worked 2 times out of 8 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 54% Wand drop chance was reduced to 91% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57280 Monster spawn increase reached its maximum at turn 93727 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1660221 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: Keystone Kop (freq bonus 6) The monster species that spawned more often: red worm (freq bonus 8) The monster species that spawned more often: huge mind flayer (freq bonus 8) The monster species that spawned more often: violet beauty (freq bonus 21) The monster species that spawned more often: narrog (freq bonus 8) The monster species that spawned more often: giant brown bat (freq bonus 16) The monster species that spawned more often: scorching archer (freq bonus 8) The monster species that spawned more often: ancient (freq bonus 48) The monster species that spawned more often: null mold (freq bonus 11) The monster species that spawned more often: adventurer naga hatchling (freq bonus 28) The monster species that spawned more often: babble (freq bonus 64) The monster species that spawned more often: meara (freq bonus 20) The monster species that spawned more often: meanie (freq bonus 16) The monster species that spawned more often: Rough Teresa's sneaker (freq bonus 8) The monster species that spawned more often: radiant spirit (freq bonus 9) The monster species that spawned more often: Pustulence (freq bonus 16) The monster species that spawned more often: darkwood spider (freq bonus 7) The monster species that spawned more often: Ruth (freq bonus 7) The monster species that spawned more often: crimson fungus (freq bonus 16) The monster species that spawned more often: lightning paraelemental (freq bonus 14) The monster species that spawned more often: evil doctor (freq bonus 8) The monster species that never randomly spawned: Laura's hugging boot The monster species that never randomly spawned: curser The monster species that never randomly spawned: chaos monkey The monster species that never randomly spawned: electric gel The monster species that never randomly spawned: nix The monster species that never randomly spawned: red dragon The monster species that never randomly spawned: wrinkled patch The monster species that never randomly spawned: advanced gnome wizard The monster species that never randomly spawned: panic The monster species that never randomly spawned: ruthless orc The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: mare trident ((null)) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 8) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 10) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 33) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 12) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 11) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 7) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 2) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 14) The RNG hath decreed that this item was generated more often: booze (brown, freq bonus 2) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 5) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 5) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 9) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 107) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: dropcurse stone (gray) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 15) Next attribute increase check would have come at turn 305 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (199) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...