Heliokopis, neutral male gnomish Wizard ---.- |...| |f..| |.@.| ....| |...| ---.- [Heliokopi the Evoker] St8 Dx13 Co10 In9 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 214 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 32 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 88% Wand drop chance was reduced to 52% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 68% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18278 Monster spawn increase reached its maximum at turn 50805 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 561308 The monster class that cannot be genocided was nymph The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: leocentaur (freq bonus 6) The monster species that spawned more often: deceiving fungus (freq bonus 3) The monster species that spawned more often: porter yellow light (freq bonus 3) The monster species that spawned more often: undead lich (freq bonus 3) The monster species that spawned more often: cursed growth (freq bonus 3) The monster species that spawned more often: sun drake (freq bonus 12) The monster species that spawned more often: siege door (freq bonus 6) The monster species that spawned more often: island centaur (freq bonus 12) The monster species that spawned more often: iguanodon (freq bonus 4) The monster species that spawned more often: rot worm (freq bonus 3) The monster species that spawned more often: plasma elemental (freq bonus 6) The monster species that spawned more often: reaper mold (freq bonus 8) The monster species that spawned more often: blinker (freq bonus 20) The monster species that spawned more often: tear warp fungus (freq bonus 4) The monster species that spawned more often: petty Uruk-hai (freq bonus 4) The monster species that spawned more often: Scratching Maria (freq bonus 4) The monster species that spawned more often: stoat (freq bonus 12) The monster species that spawned more often: grandmaster owlbear (freq bonus 5) The monster species that spawned more often: internet man (freq bonus 5) The monster species that spawned more often: clock old horadrim (freq bonus 7) The monster species that never randomly spawned: Karin The monster species that never randomly spawned: armed migo drone The monster species that never randomly spawned: barbie The monster species that never randomly spawned: red balrog The monster species that never randomly spawned: wood troll The monster species that never randomly spawned: Arle Nadja The monster species that never randomly spawned: colorful patch The monster species that never randomly spawned: susuwatari The monster species that never randomly spawned: hot lava blob The monster species that never randomly spawned: master blaster The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was never generated: dark elven bow (black runed bow) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 8) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 43) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 39) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 18) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 25) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 417) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 5) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 8) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 5) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 9) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 17) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 11) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 7) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 4) The RNG hath decreed that this item was always generated cursed: helm of true sight (translucent helmet) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: saddle ((null)) The RNG hath decreed that this item was always generated cursed: increase accuracy (clay) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 8) Next attribute increase check would have come at turn 1155 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (306) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...