Heliokopis, neutral male gnomish Wizard ----------- |......[..| |.........| |.......f.- |...$..@..| |.........| |.........| - --------- [Heliokopi the Evoker] St10 Dx9 Co9 In15 Wi10 Ch6 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 77% chance Book drop chance was reduced to 94% Scroll drop chance was reduced to 63% Wand drop chance was reduced to 93% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17866 Monster spawn increase reached its maximum at turn 44208 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 369096 The monster class that cannot be genocided was troll Today, this monster class was always generated invisible: rodent The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: Marenka (freq bonus 8) The monster species that spawned more often: lecherous crab (freq bonus 12) The monster species that spawned more often: baby orange dragon (freq bonus 12) The monster species that spawned more often: stormcrow (freq bonus 5) The monster species that spawned more often: immobile stalk (freq bonus 8) The monster species that spawned more often: carnivorous flying monkey (freq bonus 4) The monster species that spawned more often: insurmountable fungus (freq bonus 4) The monster species that spawned more often: unequipping wall (freq bonus 6) The monster species that spawned more often: Olog-hai cleric (freq bonus 14) The monster species that spawned more often: Hela, Queen of the Dead (freq bonus 8) The monster species that spawned more often: Fierna (freq bonus 6) The monster species that spawned more often: small healing mimic (freq bonus 3) The monster species that spawned more often: stone-warhorse (freq bonus 5) The monster species that spawned more often: ammit (freq bonus 4) The monster species that spawned more often: adventurer quylthulg (freq bonus 5) The monster species that spawned more often: venom colony lichen (freq bonus 12) The monster species that spawned more often: lieutenant (freq bonus 12) The monster species that spawned more often: hug bug (freq bonus 8) The monster species that spawned more often: mimic hivemind (freq bonus 6) The monster species that spawned more often: leech (freq bonus 4) The monster species that never randomly spawned: fetish The monster species that never randomly spawned: jackal demon The monster species that never randomly spawned: ninja turret The monster species that never randomly spawned: devil-bat The monster species that never randomly spawned: real impact hound The monster species that never randomly spawned: eastern rabbit The monster species that never randomly spawned: slime force fungus The monster species that never randomly spawned: The Greater Hell-Lichen The monster species that never randomly spawned: minor mind flayer The monster species that never randomly spawned: aoa droplet The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: silver dagger ((null)) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: gain level (milky) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 7) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: hallucination (rainbow, freq bonus 13) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 6) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 18) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 8) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 14) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 4) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 8) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 3) The RNG hath decreed that this item was generated more often: captcha stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: incorrectly adjusted helmet (mechanical helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 5) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 4) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 10) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: lemon ((null)) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 1) Next attribute increase check would have come at turn 487 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (166) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...