Heliokopis, neutral male gnomish Wizard --------+----- |...@........| |....f..$....| |..!!........| -.--.------- - [Heliokopi the Evoker] St8 Dx9 Co9 In14 Wi3 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 32 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 78% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 83% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 19445 Monster spawn increase reached its maximum at turn 45655 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 2296458 The monster class that cannot be genocided was cat or other feline Today, this monster class was always generated invisible: angelic being The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: Mister Blackman (freq bonus 12) The monster species that spawned more often: spined devil (freq bonus 7) The monster species that spawned more often: iron piercer (freq bonus 3) The monster species that spawned more often: dangerous large eel (freq bonus 4) The monster species that spawned more often: ghost wolf (freq bonus 8) The monster species that spawned more often: vacuum colony (freq bonus 8) The monster species that spawned more often: death orb (freq bonus 7) The monster species that spawned more often: plague poppy (freq bonus 12) The monster species that spawned more often: barbie (freq bonus 3) The monster species that spawned more often: young cyan dragon (freq bonus 16) The monster species that spawned more often: Arabella the Tufted Asian Girl (freq bonus 8) The monster species that spawned more often: stitched abomination (freq bonus 20) The monster species that spawned more often: green ant (freq bonus 6) The monster species that spawned more often: teacher shadow (freq bonus 3) The monster species that spawned more often: blood boss (freq bonus 6) The monster species that spawned more often: heaven penetrator (freq bonus 10) The monster species that spawned more often: high spore (freq bonus 5) The monster species that spawned more often: giant mill auto (freq bonus 8) The monster species that spawned more often: white draconian (freq bonus 6) The monster species that spawned more often: timeless guardian (freq bonus 4) The monster species that never randomly spawned: phaser growth The monster species that never randomly spawned: petty darker grue The monster species that never randomly spawned: explodestool The monster species that never randomly spawned: consumed fire boar The monster species that never randomly spawned: giant koala The monster species that never randomly spawned: ice eel The monster species that never randomly spawned: Martin The monster species that never randomly spawned: giant wolf tick The monster species that never randomly spawned: undead priestess The monster species that never randomly spawned: staring eye The monster class that always generated with extra speed: orc The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: gray dragon scale shield (gray dragonhide shield, freq bonus 36) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 35) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 36) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 41) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 141) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 11) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 7) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 6) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 2) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 11) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 21) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 3) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this item was always generated cursed: ruby dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this trap was always invisible: random message trap The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 2) Next attribute increase check would have come at turn 367 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (375) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...