Heliokopis, neutral male gnomish Wizard --.----.- |.......| |.......| |...@f..| |.......| |.......| --------- [Heliokopi the Evoker] St10 Dx10 Co14 In13 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 174 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 108 Monsters only dropped their musable items with 55% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 88% Ring drop chance was reduced to 40% Wand drop chance was reduced to 74% Potion drop chance was reduced to 53% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49896 Monster spawn increase reached its maximum at turn 90087 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 948255 The monster class that cannot be genocided was jelly The monster class that was spawned more often: mummy (freq bonus 2) The monster species that spawned more often: elder elementalist (freq bonus 8) The monster species that spawned more often: Ludwig (freq bonus 5) The monster species that spawned more often: scarecrow (freq bonus 8) The monster species that spawned more often: superdog (freq bonus 8) The monster species that spawned more often: devious Archon (freq bonus 12) The monster species that spawned more often: Lemmy (freq bonus 132) The monster species that spawned more often: shimmering warp patch (freq bonus 5) The monster species that spawned more often: spectre (freq bonus 5) The monster species that spawned more often: aquatic kobold (freq bonus 8) The monster species that spawned more often: onanocter 3c (freq bonus 32) The monster species that spawned more often: giant tse-tse fly (freq bonus 8) The monster species that spawned more often: antimagic force fungus (freq bonus 40) The monster species that spawned more often: space borloth (freq bonus 20) The monster species that spawned more often: lichen lich (freq bonus 3) The monster species that spawned more often: Johanna (freq bonus 9) The monster species that spawned more often: rock kappa (freq bonus 5) The monster species that spawned more often: tasloi mummy (freq bonus 10) The monster species that spawned more often: vampire ruler (freq bonus 8) The monster species that spawned more often: young adult sky dragon (freq bonus 6) The monster species that spawned more often: Desert Dwarf (freq bonus 40) The monster species that never randomly spawned: gnashing mumak The monster species that never randomly spawned: Phineas T. Barnum The monster species that never randomly spawned: tank breaker The monster species that never randomly spawned: nexus growth The monster species that never randomly spawned: fetid defiler The monster species that never randomly spawned: hentai octopus The monster species that never randomly spawned: multi-hued warp patch The monster species that never randomly spawned: multi-hued force patch The monster species that never randomly spawned: silver snake The monster species that never randomly spawned: ferrous stalk The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 18) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 6) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 50) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 10) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 18) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish shield (red-eyed shield, freq bonus 5) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 7) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 11) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 19) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 10) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 107) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this item was always generated cursed: bigscript helm (great helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 2) Next attribute increase check would have come at turn 345 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (209) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...