Heliokopis, neutral male gnomish Wizard -+----.------------------ |................:......| ...........f............| |..........@............| ------------------------- [Heliokopi the Evoker] St10 Dx12 Co7 In13 Wi5 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 137 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 57% chance Scroll drop chance was reduced to 80% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 79% Concealing monsters were spawned underneath items 49% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9408 Monster spawn increase reached its maximum at turn 46768 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 81380 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: lizard (freq bonus 2) The monster species that spawned more often: GI trooper (freq bonus 4) The monster species that spawned more often: Hai Riyo, the dragon bird (freq bonus 9) The monster species that spawned more often: moon clan (freq bonus 3) The monster species that spawned more often: squeaking girl (freq bonus 7) The monster species that spawned more often: wereghost (freq bonus 18) The monster species that spawned more often: reddish mushroom (freq bonus 6) The monster species that spawned more often: lightscreen metroid (freq bonus 5) The monster species that spawned more often: Nyogtha, the Thing that Should not Be (freq bonus 10) The monster species that spawned more often: psycho rubber (freq bonus 6) The monster species that spawned more often: Singular Grigori (freq bonus 18) The monster species that spawned more often: blue jelly (freq bonus 4) The monster species that spawned more often: recluse spider (freq bonus 8) The monster species that spawned more often: shimmering growth (freq bonus 6) The monster species that spawned more often: twin noritta (freq bonus 10) The monster species that spawned more often: petty roc (freq bonus 14) The monster species that spawned more often: phasing acid blob (freq bonus 6) The monster species that spawned more often: chloroform penetrator (freq bonus 6) The monster species that spawned more often: obsidian lord (freq bonus 8) The monster species that spawned more often: adventurer wraith (freq bonus 6) The monster species that spawned more often: autobomb (freq bonus 10) The monster species that never randomly spawned: cloud stalker The monster species that never randomly spawned: blood lord The monster species that never randomly spawned: Kati's striped sneaker The monster species that never randomly spawned: giant pee-colored mouse The monster species that never randomly spawned: amorphous warp patch The monster species that never randomly spawned: bad egg The monster species that never randomly spawned: condemned one The monster species that never randomly spawned: ultimate permamimic The monster species that never randomly spawned: lunatic rabbit The monster species that never randomly spawned: nexus colony The RNG hath decreed that this item was never generated: godmode (heavenly) The RNG hath decreed that this item was never generated: quaffer helmet (water-pipe helmet) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: fumbling (trippy) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 17) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 3) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 21) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of amnesia (crazy helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 101) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 20) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 8) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 6) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 11) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 11) The RNG hath decreed that this item was generated more often: kunzite (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 10) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 7) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 43) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 55) The RNG hath decreed that this item was always generated cursed: danger (finger-smashing) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this trap was always invisible: falling rock trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 1) Next attribute increase check would have come at turn 379 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (321) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...