Heliokopis, neutral male gnomish Wizard ----------------.----------- |..........................| |..........................| |..........................| ....................@f.....| |..........................| ---------------------------- [Heliokopi the Evoker] St7 Dx13 Co10 In16 Wi9 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 402 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 21 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 813 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 56% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 64% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16192 Monster spawn increase reached its maximum at turn 58952 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 145158 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: Zoth-Ommog (freq bonus 4) The monster species that spawned more often: vampire ambusher (freq bonus 10) The monster species that spawned more often: teal mold (freq bonus 10) The monster species that spawned more often: Lamaschtu (freq bonus 8) The monster species that spawned more often: adult guivre (freq bonus 3) The monster species that spawned more often: vogon (freq bonus 6) The monster species that spawned more often: Sir Lorimer (freq bonus 8) The monster species that spawned more often: wrathfire (freq bonus 10) The monster species that spawned more often: T-hawk (freq bonus 6) The monster species that spawned more often: greater astral elemental (freq bonus 3) The monster species that spawned more often: numbness monster (freq bonus 5) The monster species that spawned more often: volareon (freq bonus 12) The monster species that spawned more often: silver spore (freq bonus 4) The monster species that spawned more often: volt turret (freq bonus 16) The monster species that spawned more often: takuhi (freq bonus 10) The monster species that spawned more often: really dangerous patch (freq bonus 8) The monster species that spawned more often: orc mage (freq bonus 8) The monster species that spawned more often: Elbereth's chosen one (freq bonus 5) The monster species that spawned more often: red naga hatchling (freq bonus 3) The monster species that spawned more often: barnacle covered golem (freq bonus 4) The monster species that never randomly spawned: force stalker The monster species that never randomly spawned: Wang the Raalgon The monster species that never randomly spawned: indigo mold The monster species that never randomly spawned: drone warp patch The monster species that never randomly spawned: agate force patch The monster species that never randomly spawned: giant snail The monster species that never randomly spawned: skeleton moogle The monster species that never randomly spawned: duergar warrior The monster species that never randomly spawned: ski-jir The monster species that never randomly spawned: celestial turret The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: sweet mocassins (womens footwear) The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 7) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 18) The RNG hath decreed that this item was generated more often: ensnaring (cryptolocker, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 9) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 11) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 105) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 6) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 5) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 8) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 4) The RNG hath decreed that this item was always generated cursed: venom shield (dark green shield) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this trap was always invisible: status trap The RNG hath decreed that this trap was generated more often: unlight trap (freq bonus 5) Next attribute increase check would have come at turn 897 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (409) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...