Heliokopis, neutral male gnomish Wizard ----------- |....(@.... |....f..o.| |.......... ----------- [Heliokopi the Evoker] St4 Dx15 Co19 In9 Wi8 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 58 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 104 Monsters only dropped their musable items with 57% chance Amulet drop chance was reduced to 76% Monster death drops spawned with only 86% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39385 Monster spawn increase reached its maximum at turn 86499 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 351026 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: water warp patch (freq bonus 20) The monster species that spawned more often: razorfin fish (freq bonus 4) The monster species that spawned more often: undead cruel abuser (freq bonus 8) The monster species that spawned more often: stone patch (freq bonus 12) The monster species that spawned more often: UNIX Kernel (freq bonus 22) The monster species that spawned more often: chest permamimic (freq bonus 8) The monster species that spawned more often: five of hearts (freq bonus 4) The monster species that spawned more often: crazed goblin (freq bonus 8) The monster species that spawned more often: hydra (freq bonus 6) The monster species that spawned more often: howling spirit (freq bonus 16) The monster species that spawned more often: former prisoner (freq bonus 8) The monster species that spawned more often: crawling claw (freq bonus 4) The monster species that spawned more often: giant scroll trove (freq bonus 5) The monster species that spawned more often: animated sexy leather pump (freq bonus 3) The monster species that spawned more often: yellow spore (freq bonus 6) The monster species that spawned more often: Wrath of the RNG (freq bonus 6) The monster species that spawned more often: intelligent piercer (freq bonus 3) The monster species that spawned more often: duck warrior (freq bonus 20) The monster species that spawned more often: giant rotting jellyfish (freq bonus 4) The monster species that spawned more often: giant force ant (freq bonus 4) The monster species that never randomly spawned: sparrow The monster species that never randomly spawned: active eye The monster species that never randomly spawned: weapon trove The monster species that never randomly spawned: aquatic quylthulg The monster species that never randomly spawned: Isengard orc The monster species that never randomly spawned: health trove The monster species that never randomly spawned: rancid defiler The monster species that never randomly spawned: fumble vortex The monster species that never randomly spawned: sucker force patch The monster species that never randomly spawned: lightningjaw The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: black dragon scale shield (black dragonhide shield) The RNG hath decreed that this item was never generated: lock pick ((null)) The RNG hath decreed that this item was never generated: amulet of reflection (hexagonal) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 29) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 48) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 217) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 37) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 22) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 5) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 10) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 85) The RNG hath decreed that this item was always generated cursed: trap revealing (elysium) The RNG hath decreed that this item was always generated cursed: trident ((null)) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: random effects (milled) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 2) Next attribute increase check would have come at turn 2298 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (593) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...