Heliokopis, neutral male gnomish Wizard ------- -- |........| |........| .@.)...... |f.....:.| ---------- [Heliokopi the Evoker] St9 Dx15 Co9 In13 Wi3 Ch8 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 58% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27000 Monster spawn increase reached its maximum at turn 52711 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4364816 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: quadruped (freq bonus 2) The monster color that was spawned more often: white (freq bonus 3) The monster species that spawned more often: butterfly (freq bonus 6) The monster species that spawned more often: giant ebony bat (freq bonus 36) The monster species that spawned more often: Kop Sergeant (freq bonus 5) The monster species that spawned more often: goddamn rusalka (freq bonus 6) The monster species that spawned more often: peasant (freq bonus 3) The monster species that spawned more often: agony worm (freq bonus 6) The monster species that spawned more often: charcolt (freq bonus 4) The monster species that spawned more often: giant ruby frog (freq bonus 6) The monster species that spawned more often: adult amphitere (freq bonus 3) The monster species that spawned more often: magic disintegrator (freq bonus 20) The monster species that spawned more often: monk (freq bonus 12) The monster species that spawned more often: samurai mole (freq bonus 4) The monster species that spawned more often: spike smasher (freq bonus 6) The monster species that spawned more often: glass swarm piercer (freq bonus 10) The monster species that spawned more often: Leviathan (freq bonus 8) The monster species that spawned more often: super bottle (freq bonus 4) The monster species that spawned more often: vulture (freq bonus 8) The monster species that spawned more often: squeezer nymph (freq bonus 12) The monster species that spawned more often: High-elf (freq bonus 4) The monster species that spawned more often: arctic fern sprout (freq bonus 8) The monster species that never randomly spawned: Beanpole The monster species that never randomly spawned: terror fish The monster species that never randomly spawned: undead convict The monster species that never randomly spawned: deep sea thieving fish The monster species that never randomly spawned: incanting spirit The monster species that never randomly spawned: Magdalena The monster species that never randomly spawned: baals minion The monster species that never randomly spawned: dead fish The monster species that never randomly spawned: gnohar sephirah The monster species that never randomly spawned: deminewt The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: mummy wrapping ((null)) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: gray dragon scales ((null)) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 38) The RNG hath decreed that this item was generated more often: death (long, freq bonus 11) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 24) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 9) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 3) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 10) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: increase damage (coral, freq bonus 9) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 11) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: droven short sword (obsidian short sword) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this trap was always invisible: bar trap The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 2) Next attribute increase check would have come at turn 198 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (263) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 70% 300% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...