Heliokopis, neutral male gnomish Wizard -- |f- |@| |.| |.- -- [Heliokopi the Evoker] St9 Dx15 Co10 In12 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 14 Ring drop chance was reduced to 92% Wand drop chance was reduced to 66% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21768 Monster spawn increase reached its maximum at turn 76078 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 137750 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: platinum colony (freq bonus 10) The monster species that spawned more often: pile of very angry coins (freq bonus 6) The monster species that spawned more often: headless ghost (freq bonus 3) The monster species that spawned more often: Tomas (freq bonus 4) The monster species that spawned more often: onix (freq bonus 2) The monster species that spawned more often: wight (freq bonus 2) The monster species that spawned more often: aranea (freq bonus 3) The monster species that spawned more often: voracious penetrator (freq bonus 4) The monster species that spawned more often: golden warp fungus (freq bonus 3) The monster species that spawned more often: eroticity queen (freq bonus 4) The monster species that spawned more often: real gravity hound (freq bonus 2) The monster species that spawned more often: tasloi sorcerer (freq bonus 4) The monster species that spawned more often: Al Capone (freq bonus 4) The monster species that spawned more often: drow rogue (freq bonus 6) The monster species that spawned more often: cat zombie (freq bonus 6) The monster species that spawned more often: emperor wight (freq bonus 4) The monster species that spawned more often: chain devil (freq bonus 14) The monster species that spawned more often: giant jelly bee (freq bonus 24) The monster species that spawned more often: swamp ghost (freq bonus 5) The monster species that spawned more often: pidgeot (freq bonus 12) The monster species that never randomly spawned: scratch trove The monster species that never randomly spawned: disenchanter ooze The monster species that never randomly spawned: wood elf mage The monster species that never randomly spawned: skeleton orc The monster species that never randomly spawned: Lord Insidious The monster species that never randomly spawned: doom full refuge The monster species that never randomly spawned: fractal eye The monster species that never randomly spawned: venom warp patch The monster species that never randomly spawned: pink parasite The monster species that never randomly spawned: Melissa The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was never generated: identify (bronze) The RNG hath decreed that this item was never generated: spell loss stone (gray) The RNG hath decreed that this item was never generated: amulet of infinity (splashed) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 2) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 15) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 13) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 15) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 18) The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 89) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 9) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 4) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 9) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 12) The RNG hath decreed that this item was always generated cursed: hyper beam (shrill) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: amulet of power (bloody) The RNG hath decreed that this item was always generated cursed: feather armor ((null)) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 1) Next attribute increase check would have come at turn 475 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (361) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...