Heliokopis, neutral male gnomish Wizard --------- ........| |...f...| .....@... -- -#---- [Heliokopi the Evoker] St7 Dx7 Co5 In13 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 151 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 49% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 97% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14754 Monster spawn increase reached its maximum at turn 53624 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 670250 The monster class that cannot be genocided was lizard The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: old green dragon (freq bonus 9) The monster species that spawned more often: hippie guy (freq bonus 8) The monster species that spawned more often: false growth (freq bonus 3) The monster species that spawned more often: death clan (freq bonus 4) The monster species that spawned more often: petty volcanic cattle (freq bonus 10) The monster species that spawned more often: black bishop (freq bonus 6) The monster species that spawned more often: opaque jelly (freq bonus 16) The monster species that spawned more often: wild wolf (freq bonus 6) The monster species that spawned more often: antimagic mushroom (freq bonus 4) The monster species that spawned more often: squeezer (freq bonus 12) The monster species that spawned more often: female guard (freq bonus 3) The monster species that spawned more often: dingo (freq bonus 3) The monster species that spawned more often: marid elemental (freq bonus 16) The monster species that spawned more often: natto (freq bonus 4) The monster species that spawned more often: archaeopteryx (freq bonus 3) The monster species that spawned more often: apocalyptic jabberwock (freq bonus 14) The monster species that spawned more often: nether lich (freq bonus 3) The monster species that spawned more often: owl bear (freq bonus 6) The monster species that spawned more often: maidenhack horror (freq bonus 6) The monster species that spawned more often: porter xorn (freq bonus 4) The monster species that never randomly spawned: tentacle wall The monster species that never randomly spawned: glowing draconian The monster species that never randomly spawned: deformed cat The monster species that never randomly spawned: decaying permamimic The monster species that never randomly spawned: false patch The monster species that never randomly spawned: half-dragon zombie The monster species that never randomly spawned: patriarch The monster species that never randomly spawned: taker force fungus The monster species that never randomly spawned: moldy warp patch The monster species that never randomly spawned: two of diamonds The RNG hath decreed that this item was never generated: trap creation (weird) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 6) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 17) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 54) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 144) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 8) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 17) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 5) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 15) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 11) The RNG hath decreed that this item was always generated cursed: silver saber ((null)) The RNG hath decreed that this item was always generated cursed: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 2) Next attribute increase check would have come at turn 178 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (300) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...