Heliokopis, neutral male gnomish Wizard ----- --- ..@.¯...| |f......| ........| |....$..| --------- [Heliokopi the Evoker] St3 Dx13 Co12 In18 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 88% Wand drop chance was reduced to 96% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 58% of the time only Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77430 Monster spawn increase reached its maximum at turn 161520 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2900261 The monster class that cannot be genocided was turret The monster class that was spawned more often: worm (freq bonus 3) The monster species that spawned more often: ego gray wolf (freq bonus 12) The monster species that spawned more often: lightning sentry (freq bonus 5) The monster species that spawned more often: scrap titan (freq bonus 12) The monster species that spawned more often: anguish worm (freq bonus 6) The monster species that spawned more often: sleeper vortex (freq bonus 12) The monster species that spawned more often: Robin (freq bonus 10) The monster species that spawned more often: doh sephirah (freq bonus 4) The monster species that spawned more often: mana mold (freq bonus 4) The monster species that spawned more often: Nakoruru (freq bonus 5) The monster species that spawned more often: werenymph (freq bonus 12) The monster species that spawned more often: porter yellow light (freq bonus 16) The monster species that spawned more often: clear centipede (freq bonus 5) The monster species that spawned more often: magic patch (freq bonus 10) The monster species that spawned more often: seaking (freq bonus 6) The monster species that spawned more often: Windows(R) 98 (freq bonus 4) The monster species that spawned more often: super bottle (freq bonus 18) The monster species that spawned more often: migo empress (freq bonus 7) The monster species that spawned more often: giant stone crusher (freq bonus 10) The monster species that spawned more often: jobless warden (freq bonus 14) The monster species that spawned more often: multi-hued icky thing (freq bonus 10) The monster species that never randomly spawned: moldy colony The monster species that never randomly spawned: Annie The monster species that never randomly spawned: anti-defense monster The monster species that never randomly spawned: semi-novice mindcrafter The monster species that never randomly spawned: tree stalk The monster species that never randomly spawned: thorn colony The monster species that never randomly spawned: white worm The monster species that never randomly spawned: death orb The monster species that never randomly spawned: slime vortex The monster species that never randomly spawned: shadow The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 17) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 4) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 12) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 18) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 12) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 6) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 15) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 3) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 10) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 4) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 10) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 4) The RNG hath decreed that this item was always generated cursed: lacquered dancing shoe ((null)) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this item was always generated cursed: wing cloak (angelic cloak) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this trap was always invisible: exercise trap The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 4) Next attribute increase check would have come at turn 458 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (564) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...