Heliokopis, neutral male gnomish Wizard ----- |...| -..{| |.f@+ ----- [Heliokopi the Evoker] St10 Dx8 Co15 In14 Wi10 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 25% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 21% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54460 Monster spawn increase reached its maximum at turn 114753 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 991916 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: jabberwock (freq bonus 4) The monster color that was spawned more often: transparent (freq bonus 2) The monster species that spawned more often: deceiving warp fungus (freq bonus 9) The monster species that spawned more often: chasm viper (freq bonus 16) The monster species that spawned more often: ringwraith (freq bonus 8) The monster species that spawned more often: Isengard orc (freq bonus 20) The monster species that spawned more often: blackbelt (freq bonus 6) The monster species that spawned more often: wine village ogre (freq bonus 7) The monster species that spawned more often: warrior of the dawn (freq bonus 6) The monster species that spawned more often: crystal force patch (freq bonus 22) The monster species that spawned more often: man from mars (freq bonus 5) The monster species that spawned more often: six of diamonds (freq bonus 14) The monster species that spawned more often: big gem trove (freq bonus 16) The monster species that spawned more often: jaracaca (freq bonus 7) The monster species that spawned more often: pretty water nymph (freq bonus 12) The monster species that spawned more often: quantum mechanic (freq bonus 6) The monster species that spawned more often: greater owlbear (freq bonus 7) The monster species that spawned more often: toxic warp fungus (freq bonus 12) The monster species that spawned more often: speed trove (freq bonus 6) The monster species that spawned more often: division thief (freq bonus 8) The monster species that spawned more often: dingo (freq bonus 12) The monster species that spawned more often: mirror fungus (freq bonus 8) The monster species that never randomly spawned: death ant The monster species that never randomly spawned: MacBauer The monster species that never randomly spawned: onanocter 2b The monster species that never randomly spawned: ice frog The monster species that never randomly spawned: mobile replicating machine gun automata type IX The monster species that never randomly spawned: gibbering mouther The monster species that never randomly spawned: sixteen-headed hydra The monster species that never randomly spawned: hell slinger The monster species that never randomly spawned: young blood dragon The monster species that never randomly spawned: werejabberwock The RNG hath decreed that this item was never generated: sneakers (turning shoes) The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: mutation (fleecy) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was generated more often: heavy glass ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 3) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 18) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 13) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 184) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 4) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 16) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 9) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 3) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 14) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 11) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: wooden geta ((null)) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: crystal sword ((null)) The RNG hath decreed that this trap was always invisible: negative trap The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 1) Next attribute increase check would have come at turn 1032 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (535) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...