Heliokopis, neutral male gnomish Wizard ------ |...f| |.(.@| |P..Z| ....$| ------ [Heliokopi the Evoker] St5 Dx16 Co13 In11 Wi10 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 144 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 92% Wand drop chance was reduced to 71% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20048 Monster spawn increase reached its maximum at turn 42724 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 490278 The monster class that cannot be genocided was nymph The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: sue warp fungus (freq bonus 8) The monster species that spawned more often: vampiric colony (freq bonus 3) The monster species that spawned more often: small lich (freq bonus 8) The monster species that spawned more often: Fleecy Whitney (freq bonus 6) The monster species that spawned more often: personalized killer tripe ration (freq bonus 3) The monster species that spawned more often: black laser (freq bonus 8) The monster species that spawned more often: petro centipede (freq bonus 3) The monster species that spawned more often: lich lichen (freq bonus 6) The monster species that spawned more often: deformed fish (freq bonus 3) The monster species that spawned more often: high-elven ranger (freq bonus 5) The monster species that spawned more often: enormous item trove (freq bonus 11) The monster species that spawned more often: disarming turret (freq bonus 32) The monster species that spawned more often: stone-warhorse (freq bonus 2) The monster species that spawned more often: greater owlbear (freq bonus 3) The monster species that spawned more often: thorn force fungus (freq bonus 4) The monster species that spawned more often: sporkhack horror (freq bonus 24) The monster species that spawned more often: petty giant error (freq bonus 6) The monster species that spawned more often: forest giant (freq bonus 8) The monster species that spawned more often: coffin nail (freq bonus 7) The monster species that spawned more often: flaming sphere (freq bonus 4) The monster species that never randomly spawned: two of spades The monster species that never randomly spawned: greater air elemental The monster species that never randomly spawned: nasty eye The monster species that never randomly spawned: weremimic The monster species that never randomly spawned: Principal Natural Gas The monster species that never randomly spawned: ash clan The monster species that never randomly spawned: gnoll crack-junkie The monster species that never randomly spawned: noxious jelly The monster species that never randomly spawned: little lurker The monster species that never randomly spawned: large weapon trove The RNG hath decreed that this item was never generated: crossbow ((null)) The RNG hath decreed that this item was never generated: blank paper (plain) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 16) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 9) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 36) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 27) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 7) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 19) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 6) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 2) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 8) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: gauntlets of the force (spacey gloves) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: spawn cloak (voluminous cloak) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: superscroller trap (freq bonus 8) Next attribute increase check would have come at turn 207 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (311) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...