Heliokopis, neutral male gnomish Wizard ---+------- |.........| |.........| |.........| +......f..| |.....@...| ----------- [Heliokopi the Evoker] St10 Dx9 Co11 In17 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 180 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 82% Ring drop chance was reduced to 77% Wand drop chance was reduced to 86% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 85% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36945 Monster spawn increase reached its maximum at turn 58797 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 726720 The monster class that cannot be genocided was turret The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: Bael (freq bonus 5) The monster species that spawned more often: panther man (freq bonus 56) The monster species that spawned more often: tree naga hatchling (freq bonus 20) The monster species that spawned more often: lamia (freq bonus 3) The monster species that spawned more often: dark dwarven lord (freq bonus 14) The monster species that spawned more often: enclave stormtrooper (freq bonus 12) The monster species that spawned more often: old psychic dragon (freq bonus 5) The monster species that spawned more often: Bundly Ann's soft sandal (freq bonus 4) The monster species that spawned more often: unicorn skeleton (freq bonus 8) The monster species that spawned more often: platinum growth (freq bonus 14) The monster species that spawned more often: space monster (freq bonus 5) The monster species that spawned more often: juggernaut (freq bonus 3) The monster species that spawned more often: redguard lady (freq bonus 5) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 8) The monster species that spawned more often: lilac mushroom (freq bonus 5) The monster species that spawned more often: toxic force patch (freq bonus 10) The monster species that spawned more often: foul permamimic (freq bonus 5) The monster species that spawned more often: clay colony (freq bonus 4) The monster species that spawned more often: vacuum colony (freq bonus 8) The monster species that spawned more often: undead goldminer (freq bonus 5) The monster species that never randomly spawned: clear horror The monster species that never randomly spawned: fire lady The monster species that never randomly spawned: cutcat The monster species that never randomly spawned: force leprechaun The monster species that never randomly spawned: experienced nurse The monster species that never randomly spawned: master of change The monster species that never randomly spawned: cutter ogre The monster species that never randomly spawned: Woodland-elf rogue The monster species that never randomly spawned: amorphous warp fungus The monster species that never randomly spawned: yellow worm mass The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: rainbow dragon scales ((null)) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: petrify (petrified) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 3) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 20) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 13) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 70) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 16) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 8) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 4) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stone of hate (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 10) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 7) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 6) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 3) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 34) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this item was always generated cursed: cloak of warmth (metal cloak) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: cyanide trap (freq bonus 9) Next attribute increase check would have come at turn 373 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (391) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...