Heliokopis, neutral male gnomish Wizard ----- |...| ---...--- |........ |....... -..@- |.f.| ----- [Heliokopi the Evoker] St11 Dx11 Co11 In17 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 133 Monsters only dropped their musable items with 43% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 88% Wand drop chance was reduced to 58% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 94% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31133 Monster spawn increase reached its maximum at turn 59277 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 520064 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: crusher snakeman (freq bonus 8) The monster species that spawned more often: black widow (freq bonus 3) The monster species that spawned more often: darker grue (freq bonus 10) The monster species that spawned more often: black dog (freq bonus 4) The monster species that spawned more often: metallic yellow centipede (freq bonus 5) The monster species that spawned more often: envenomed lady (freq bonus 4) The monster species that spawned more often: azure gel (freq bonus 8) The monster species that spawned more often: toxicated potato (freq bonus 10) The monster species that spawned more often: large dingo (freq bonus 5) The monster species that spawned more often: great projection statue (freq bonus 4) The monster species that spawned more often: adult rainbow dragon (freq bonus 20) The monster species that spawned more often: vacuum spore (freq bonus 4) The monster species that spawned more often: yet another manticore (freq bonus 10) The monster species that spawned more often: panda (freq bonus 9) The monster species that spawned more often: young adult yellow dragon (freq bonus 10) The monster species that spawned more often: nasty Tsathoggua spawn (freq bonus 3) The monster species that spawned more often: fire spirit (freq bonus 8) The monster species that spawned more often: compsognathus (freq bonus 6) The monster species that spawned more often: false force patch (freq bonus 4) The monster species that spawned more often: azure draconian (freq bonus 6) The monster species that never randomly spawned: burned out kogepan The monster species that never randomly spawned: musician The monster species that never randomly spawned: black patch The monster species that never randomly spawned: porter suspicious vortex The monster species that never randomly spawned: golden monster The monster species that never randomly spawned: devious false friend The monster species that never randomly spawned: minx The monster species that never randomly spawned: scruffy little dog The monster species that never randomly spawned: novice paladin The monster species that never randomly spawned: variag The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 43) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 2) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 35) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: elven gauntlets (faded mittens, freq bonus 4) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 42) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 5) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 80) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 2) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 6) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: droven bow (spider-legged bow) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this trap was always invisible: dropcurse trap The RNG hath decreed that this trap was generated more often: bar trap (freq bonus 6) Next attribute increase check would have come at turn 344 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (70) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...