Heliokopis, neutral male gnomish Wizard ----.-.- |..f...+ |..@...| |....... |......| |......| -------- [Heliokopi the Evoker] St13 Dx11 Co16 In11 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 98% Ring drop chance was reduced to 86% Wand drop chance was reduced to 99% Potion drop chance was reduced to 86% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22191 Monster spawn increase reached its maximum at turn 57441 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 255800 The monster class that cannot be genocided was piercer The monster class that was spawned more often: orc (freq bonus 1) The monster species that spawned more often: ivory monk (freq bonus 2) The monster species that spawned more often: scarlet stalk (freq bonus 9) The monster species that spawned more often: dagorrog (freq bonus 2) The monster species that spawned more often: firebreather (freq bonus 12) The monster species that spawned more often: ore slime (freq bonus 3) The monster species that spawned more often: ember colossus (freq bonus 7) The monster species that spawned more often: ego frost giant (freq bonus 10) The monster species that spawned more often: semi-novice ranger (freq bonus 4) The monster species that spawned more often: platinum golem (freq bonus 5) The monster species that spawned more often: very old water dragon (freq bonus 10) The monster species that spawned more often: leprechaun wizard master (freq bonus 10) The monster species that spawned more often: rock lizard (freq bonus 8) The monster species that spawned more often: successful entertainer (freq bonus 4) The monster species that spawned more often: Osayo Narakami (freq bonus 24) The monster species that spawned more often: dire boar (freq bonus 4) The monster species that spawned more often: trap mushroom (freq bonus 8) The monster species that spawned more often: eldritch patch (freq bonus 3) The monster species that spawned more often: knight of the swan (freq bonus 8) The monster species that spawned more often: arctic avenger (freq bonus 2) The monster species that spawned more often: giant tool trove (freq bonus 6) The monster species that never randomly spawned: taker warp fungus The monster species that never randomly spawned: magical lady The monster species that never randomly spawned: master of change The monster species that never randomly spawned: slug The monster species that never randomly spawned: bloodletter of Khorne The monster species that never randomly spawned: wooden warp fungus The monster species that never randomly spawned: dokkalfar eternal matriarch The monster species that never randomly spawned: dark growth The monster species that never randomly spawned: metallic black centipede The monster species that never randomly spawned: runestone permamimic The monster class that always generated with extra speed: ogre The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: mana (blooming) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: tooled horn (horn) The RNG hath decreed that this item was never generated: amazonite (cyan) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 528) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 10) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 8) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 6) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: misfire (vajra orb, freq bonus 21) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 5) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 15) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 60) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: cold resistance (brass) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 3) Next attribute increase check would have come at turn 493 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (714) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...