Heliokopis, neutral male gnomish Wizard -.--- ..Ff. |.@.| +.... ----- [Heliokopi the Evoker] St9 Dx11 Co9 In22 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 21 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 88% Potion drop chance was reduced to 89% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31070 Monster spawn increase reached its maximum at turn 115320 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 760929 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 4) The monster species that spawned more often: psycho vortex (freq bonus 24) The monster species that spawned more often: noise monster (freq bonus 20) The monster species that spawned more often: blue balrog (freq bonus 6) The monster species that spawned more often: sabre-toothed cat (freq bonus 12) The monster species that spawned more often: Aphrodite (freq bonus 6) The monster species that spawned more often: magedoom eye (freq bonus 6) The monster species that spawned more often: slow crow (freq bonus 20) The monster species that spawned more often: voltaic storm (freq bonus 12) The monster species that spawned more often: burbling blob (freq bonus 6) The monster species that spawned more often: pale patch (freq bonus 12) The monster species that spawned more often: kobold archer (freq bonus 14) The monster species that spawned more often: little pig (freq bonus 8) The monster species that spawned more often: rainbow stalk (freq bonus 12) The monster species that spawned more often: sun drake (freq bonus 12) The monster species that spawned more often: ice mimic (freq bonus 5) The monster species that spawned more often: black spore (freq bonus 10) The monster species that spawned more often: giant amethyst dragonfly (freq bonus 5) The monster species that spawned more often: Lemmy (freq bonus 21) The monster species that spawned more often: spirit lich (freq bonus 20) The monster species that spawned more often: viper tree (freq bonus 9) The monster species that never randomly spawned: blue whale The monster species that never randomly spawned: arena rubber The monster species that never randomly spawned: greater hellhound The monster species that never randomly spawned: Victoria's lady pump The monster species that never randomly spawned: swordfish The monster species that never randomly spawned: wainrider The monster species that never randomly spawned: sprite The monster species that never randomly spawned: lichking The monster species that never randomly spawned: adult gray dragon The monster species that never randomly spawned: black raptor The monster class that always generated with extra speed: jelly The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was never generated: ice box (cooling box) The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: menu bug stone (gray) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 27) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 12) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 27) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 6) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 7) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 4) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 2) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 2) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: protection (wide, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 8) The RNG hath decreed that this item was always generated cursed: emerald dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: agate (orange) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 10) Next attribute increase check would have come at turn 350 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (66) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...