Heliokopis, neutral male gnomish Wizard ------ .... |...` |f...` |@.` |...$ ----- [Heliokopi the Evoker] St5 Dx12 Co11 In14 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 22 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 153 Wand drop chance was reduced to 89% Concealing monsters were spawned underneath items 71% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20861 Monster spawn increase reached its maximum at turn 38482 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 668972 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: space monkey (freq bonus 8) The monster species that spawned more often: microscopic space fleet (freq bonus 2) The monster species that spawned more often: supreme orc warlord (freq bonus 4) The monster species that spawned more often: trash wolf (freq bonus 3) The monster species that spawned more often: bilge rat (freq bonus 2) The monster species that spawned more often: giant clam (freq bonus 5) The monster species that spawned more often: ape gigans (freq bonus 6) The monster species that spawned more often: reality weaver (freq bonus 12) The monster species that spawned more often: Edriel (freq bonus 2) The monster species that spawned more often: Windows 7 (freq bonus 4) The monster species that spawned more often: Liselotte's hugging boot (freq bonus 2) The monster species that spawned more often: vodka drinker (freq bonus 4) The monster species that spawned more often: grid xorn (freq bonus 4) The monster species that spawned more often: blue mewlip (freq bonus 4) The monster species that spawned more often: old green dragon (freq bonus 3) The monster species that spawned more often: corpse fiend (freq bonus 6) The monster species that spawned more often: plague rat (freq bonus 8) The monster species that spawned more often: dreadmaster (freq bonus 6) The monster species that spawned more often: amazonic beast (freq bonus 9) The monster species that spawned more often: natural bug (freq bonus 5) The monster species that never randomly spawned: Judge Death The monster species that never randomly spawned: nature's wrath The monster species that never randomly spawned: slimy force patch The monster species that never randomly spawned: furious force patch The monster species that never randomly spawned: Miki Onimaru The monster species that never randomly spawned: white shark The monster species that never randomly spawned: angry watch captain The monster species that never randomly spawned: runt The monster species that never randomly spawned: reziarfg The monster species that never randomly spawned: aro sephirah The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: flintlock ((null)) The RNG hath decreed that this item was never generated: platinum dragon scales ((null)) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 25) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: gain intelligence (plain, freq bonus 4) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 82) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 10) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 55) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 11) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 93) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 10) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 3) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 5) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 63) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 53) The RNG hath decreed that this item was always generated cursed: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this trap was always invisible: spell loss trap The RNG hath decreed that this trap was generated more often: disenchantment trap (freq bonus 6) Next attribute increase check would have come at turn 1621 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (385) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...