Heliokopis, neutral male gnomish Wizard ---- -------- ---- ---..-- |...--.-- --..----`.....| --- --.......| |.......%.....-- ----..- -- |..[%....------|.------.......| |......| -. -- --...}.....--.-|.| --......| ......}-- .- - |. }}-...}.%.....|.| --...%-- --...>}}--}-- .| } }}.- }}}}...}.}}}}.}|.| --...} }}..}}}.}|.--- - .- - .}- }}}.| }.}}..|.}}}}^.|}.| }}}.| }}...}.}....| --.. }}} }}}.}}-...--}-}}}}.}||.} }}-..|--} -}......}..}-}-- }}}- } --..........}}...}}-|%| }}.}.|}}} ---- -.%.}.)...}}.}}}} -}..| }.}.....--}--...-- }.| }}}.}}}}}}-}.| }}}}.}.}..}..}..| I.;}} }..<...-- --..^|#|.| }}...}...}...}}--}}.--..}%%...}-} --.@-- ---....| ---.--,.} }-}....}.--.......[.|--........| |...---- --...- |...|}| --}},-..|.....-------| --.......| --....|.-- |....- ---.|}} -}...|------..-| |...----.......| |........| --.... |...| |}..--- |....| |.....|........| --......-- |...}} ---[-- }.....| |..|.-- --......---...-- ##|-.....| --.|}.. |...| }---..| ---|..-----.....----------,,.....-- -}}}}.} --.-- --- |........`..............*....-- }}- }} ------------------------------ [Heliokopi the Thaumaturge] St9 Dx14 Co16 In25 Wi14 Ch11 WizGnoMalNeu Min:5 $49 HP-9(93) Pw94(113) AC8 Exp8 T2058 Latest messages The electric eel brushes against your leg. In what direction? [hykulnjb><] The spell hits the tortoise! You kill the tortoise! The electric eel bites you! [-20 -> 32] The electric eel brushes against your leg. The electric eel bites you! [-13 -> 20] The electric eel brushes against your leg. In what direction? [hykulnjb><] The spell misses the electric eel. The electric eel bites you! [-8 -> 12] Warning: HP low! The electric eel brushes against your leg. In what direction? [hykulnjb><] The spell hits the electric eel! The electric eel bites you! You die... Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 24 Scroll drop chance was reduced to 90% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 96% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 13800 Monster spawn increase reached its maximum at turn 74702 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 406038 The monster class that cannot be genocided was light The monster class that was spawned more often: fungus or mold (freq bonus 10) The monster color that was spawned more often: red (freq bonus 1) The monster species that spawned more often: desaturated unicorn (freq bonus 28) The monster species that spawned more often: air mewlip (freq bonus 52) The monster species that spawned more often: chipmunk (freq bonus 28) The monster species that spawned more often: ore virus (freq bonus 14) The monster species that spawned more often: freezer snake (freq bonus 45) The monster species that spawned more often: chaos vortex (freq bonus 22) The monster species that spawned more often: tattered lurker (freq bonus 22) The monster species that spawned more often: rock kobold (freq bonus 26) The monster species that spawned more often: martian cylinder (freq bonus 26) The monster species that spawned more often: Bea (freq bonus 24) The monster species that spawned more often: Sunali (freq bonus 11) The monster species that spawned more often: domina (freq bonus 11) The monster species that spawned more often: stag beetle (freq bonus 34) The monster species that spawned more often: frost salamander (freq bonus 22) The monster species that spawned more often: hemi-doppelganger (freq bonus 13) The monster species that spawned more often: dark creature (freq bonus 12) The monster species that spawned more often: cult leader (freq bonus 22) The monster species that spawned more often: stronger gnome warrior (freq bonus 26) The monster species that spawned more often: scarlet warp patch (freq bonus 24) The monster species that spawned more often: nexus quylthulg (freq bonus 26) The monster species that never randomly spawned: white naga hatchling The monster species that never randomly spawned: red beetle The monster species that never randomly spawned: alien pseudopod The monster species that never randomly spawned: rogue The monster species that never randomly spawned: infantryman The monster species that never randomly spawned: heavy weapon dude The monster species that never randomly spawned: bulldog The monster species that never randomly spawned: beauty The monster species that never randomly spawned: black flower The monster species that never randomly spawned: bushy squirrel The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was never generated: extremely heavy iron ball ((null)) The RNG hath decreed that this item was never generated: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 170) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 8) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 3) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 6) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 7) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 2) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: enlighten (faded, freq bonus 8) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 17) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: ranseur (hilted polearm) The RNG hath decreed that this trap was always invisible: falling boulder trap The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 6) Next attribute increase check would have come at turn 4072 Strength training was 50 Dexterity training was 41 Wisdom training was 25 Constitution training was 32 The escalating chokhmah attack damage was 2 You were poison resistant You were magic-protected You leeched mana You had infravision You had 1016 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 330% b - resist sleep 1 protect 0% 80% c - detect monsters 4 divine 0% 310% d - slow monster 2 enchant 0% 90% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) vanish 8 R Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) draw energy 6X Prepared(0) power surge 4X Prepared(0) sigil of control 2X Prepared(0) tinker 2 R Prepared(0) Voluntary challenges You eaten 11 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 128 times You killed 86 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (128 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (96 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (44 of 160) enchantment spells [Basic] (max Master) (22 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...