Heliokopis, neutral male gnomish Wizard --f-- |@..| |.... ...| |...- |...| ----- [Heliokopi the Evoker] St6 Dx10 Co15 In25 Wi6 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 197 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 167 Monsters only dropped their musable items with 54% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 79% Amulet drop chance was reduced to 97% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39345 Monster spawn increase reached its maximum at turn 55929 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2001845 The monster class that cannot be genocided was sea monster Today, this monster class was always generated invisible: vortex The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: slow patch (freq bonus 16) The monster species that spawned more often: pale worm (freq bonus 12) The monster species that spawned more often: kroncopotaca (freq bonus 6) The monster species that spawned more often: enemy cube jelly (freq bonus 13) The monster species that spawned more often: ball of radiance (freq bonus 6) The monster species that spawned more often: Kira Yoshinaka, bane of the Ako (freq bonus 8) The monster species that spawned more often: normal dwarf (freq bonus 4) The monster species that spawned more often: ghostly wolf (freq bonus 8) The monster species that spawned more often: Adonai ha Aretz, Prince of Earth (freq bonus 3) The monster species that spawned more often: serious rat (freq bonus 4) The monster species that spawned more often: force stalker (freq bonus 18) The monster species that spawned more often: giant ochre jellyfish (freq bonus 3) The monster species that spawned more often: lilac force patch (freq bonus 6) The monster species that spawned more often: extremely cute cat (freq bonus 12) The monster species that spawned more often: light blue icky thing (freq bonus 2) The monster species that spawned more often: Kristin's block-heeled sandal (freq bonus 10) The monster species that spawned more often: brown ooze (freq bonus 10) The monster species that spawned more often: cyberdemon (freq bonus 10) The monster species that spawned more often: petty angband horror (freq bonus 4) The monster species that spawned more often: petty giant ant (freq bonus 12) The monster species that never randomly spawned: termite The monster species that never randomly spawned: ice force fungus The monster species that never randomly spawned: white worm mass The monster species that never randomly spawned: russian lycanthrope The monster species that never randomly spawned: death watch beetle The monster species that never randomly spawned: greedy Scottish barkeeper The monster species that never randomly spawned: nightingale The monster species that never randomly spawned: lilac fungus The monster species that never randomly spawned: spiriteon The monster species that never randomly spawned: amorphous fish The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: suguhanoken ((null)) The RNG hath decreed that this item was generated more often: mithril whip ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 28) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 28) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 9) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 28) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 9) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 2) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 9) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 10) The RNG hath decreed that this item was always generated cursed: fountain building (XOR ME HSALS) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: dart trap (freq bonus 1) Next attribute increase check would have come at turn 1024 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (155) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...