Heliokopis, neutral male gnomish Wizard ----- ....| ---.....| ........| |@......| |f...$..| |.......| --------- [Heliokopi the Evoker] St5 Dx10 Co17 In18 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 94% Wand drop chance was reduced to 85% Amulet drop chance was reduced to 87% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24883 Monster spawn increase reached its maximum at turn 88403 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 85824 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: zombie (freq bonus 4) The monster species that spawned more often: drow matron (freq bonus 8) The monster species that spawned more often: flying skull (freq bonus 28) The monster species that spawned more often: eastern moon rabbit (freq bonus 5) The monster species that spawned more often: bloodthirsty vampire lord (freq bonus 6) The monster species that spawned more often: Seraph of the Golden Mean (freq bonus 6) The monster species that spawned more often: darkest thief (freq bonus 7) The monster species that spawned more often: snow witch (freq bonus 5) The monster species that spawned more often: spider monkey (freq bonus 12) The monster species that spawned more often: undead fighter (freq bonus 5) The monster species that spawned more often: translucent force patch (freq bonus 9) The monster species that spawned more often: shaped spore (freq bonus 12) The monster species that spawned more often: ogre captain (freq bonus 16) The monster species that spawned more often: Sophie's combat boot (freq bonus 20) The monster species that spawned more often: wereboar (freq bonus 16) The monster species that spawned more often: sparkling mushroom (freq bonus 7) The monster species that spawned more often: ultra white rat (freq bonus 10) The monster species that spawned more often: magma spirit (freq bonus 11) The monster species that spawned more often: multi-hued dragon worm (freq bonus 11) The monster species that spawned more often: healing gremlin (freq bonus 7) The monster species that spawned more often: wild mumak (freq bonus 48) The monster species that never randomly spawned: Kati's striped sneaker The monster species that never randomly spawned: silver draconian The monster species that never randomly spawned: map permamimic The monster species that never randomly spawned: slow shadow The monster species that never randomly spawned: dust monster The monster species that never randomly spawned: bright violet growth The monster species that never randomly spawned: corsair of Umbar The monster species that never randomly spawned: stitched abomination The monster species that never randomly spawned: giant spider The monster species that never randomly spawned: corruption vortex The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: apple ((null)) The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 70) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 41) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (fleecy, freq bonus 6) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 5) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 15) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 9) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 91) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 10) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 5) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 2) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 10) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 82) The RNG hath decreed that this item was always generated cursed: super mantle (red mantle) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this trap was always invisible: spell loss trap The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 56) Next attribute increase check would have come at turn 573 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (356) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...