Heliokopis, neutral male gnomish Wizard ------------ -- |..........| .| |......k..@f ......| |..........| .| ------------ | [Heliokopi the Evoker] St11 Dx14 Co16 In15 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 166 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 22 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 183 Wand drop chance was reduced to 97% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20586 Monster spawn increase reached its maximum at turn 56897 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1436175 The monster class that cannot be genocided was ant or other insect Today, this monster class was always generated hidden: jelly The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: vampire yeek (freq bonus 3) The monster species that spawned more often: obnoxious naiad (freq bonus 4) The monster species that spawned more often: Ghost of Heel (freq bonus 8) The monster species that spawned more often: giant tick (freq bonus 5) The monster species that spawned more often: coffin nail (freq bonus 10) The monster species that spawned more often: psych flayer (freq bonus 4) The monster species that spawned more often: death dragonfly (freq bonus 5) The monster species that spawned more often: gray mushroom (freq bonus 10) The monster species that spawned more often: living lecturn (freq bonus 12) The monster species that spawned more often: rot jelly (freq bonus 4) The monster species that spawned more often: Sesshoumaru, Youkai Lord of the West (freq bonus 6) The monster species that spawned more often: rust water vortex (freq bonus 8) The monster species that spawned more often: red worm (freq bonus 8) The monster species that spawned more often: charming scratcher (freq bonus 16) The monster species that spawned more often: mint giant (freq bonus 5) The monster species that spawned more often: yuki-onna (freq bonus 3) The monster species that spawned more often: petty lava demon (freq bonus 6) The monster species that spawned more often: tsuchinoko (freq bonus 24) The monster species that spawned more often: green stalk (freq bonus 4) The monster species that spawned more often: petty greener springy (freq bonus 4) The monster species that never randomly spawned: fat lady The monster species that never randomly spawned: blood dragon The monster species that never randomly spawned: black sentai The monster species that never randomly spawned: undead pickpocket The monster species that never randomly spawned: time tempest The monster species that never randomly spawned: obsidian snake-woman The monster species that never randomly spawned: rust vortex The monster species that never randomly spawned: Atlach-Nacha, the Spider God The monster species that never randomly spawned: PDP-9 The monster species that never randomly spawned: big bear The RNG hath decreed that this item was never generated: quiz helm (deformed helmet) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: inferno (subsurface) The RNG hath decreed that this item was never generated: elements (multi-hued) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 12) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 6) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 13) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: confusing gloves (warped gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 46) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 19) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 20) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 54) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 9) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 10) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 10) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 77) The RNG hath decreed that this item class was generated more often: Iron balls (freq bonus 53) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was always generated cursed: gain constitution (opal) The RNG hath decreed that this item was always generated cursed: worthless piece of blue glass (blue) The RNG hath decreed that this trap was always invisible: stone to flesh trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 11) Next attribute increase check would have come at turn 574 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (172) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...