Heliokopis, neutral male gnomish Wizard ----------- |f@.......| |.........| |..`....... ---.-----+- [Heliokopi the Evoker] St4 Dx14 Co16 In15 Wi9 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 179 Tool identification only worked 5 times out of 26 Scroll drop chance was reduced to 71% Ring drop chance was reduced to 84% Potion drop chance was reduced to 91% Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25048 Monster spawn increase reached its maximum at turn 102595 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 915865 The monster class that cannot be genocided was nemese The monster class that was spawned more often: rub monster (freq bonus 4) The monster species that spawned more often: moonbeast (freq bonus 10) The monster species that spawned more often: hidden cockatrice (freq bonus 6) The monster species that spawned more often: Arle Nadja (freq bonus 7) The monster species that spawned more often: Conny (freq bonus 10) The monster species that spawned more often: wallblast dragon (freq bonus 6) The monster species that spawned more often: ruby mushroom (freq bonus 11) The monster species that spawned more often: gruesome naga (freq bonus 6) The monster species that spawned more often: gun lich (freq bonus 10) The monster species that spawned more often: Osayo Narakami (freq bonus 9) The monster species that spawned more often: ember thrall (freq bonus 18) The monster species that spawned more often: air elemental (freq bonus 14) The monster species that spawned more often: Haxxor (freq bonus 5) The monster species that spawned more often: bat (freq bonus 6) The monster species that spawned more often: slime bomb (freq bonus 16) The monster species that spawned more often: air-wolf (freq bonus 16) The monster species that spawned more often: cyclone rider (freq bonus 14) The monster species that spawned more often: ong sephirah (freq bonus 16) The monster species that spawned more often: necromage (freq bonus 26) The monster species that spawned more often: Kosei (freq bonus 5) The monster species that spawned more often: mirror spore (freq bonus 10) The monster species that never randomly spawned: nexus force patch The monster species that never randomly spawned: great wyrm of many colors The monster species that never randomly spawned: fucking Olog-hai The monster species that never randomly spawned: boring dragon The monster species that never randomly spawned: amanojaku The monster species that never randomly spawned: veela The monster species that never randomly spawned: Oremorj, the Cyberdemon Lord The monster species that never randomly spawned: aqua muncher The monster species that never randomly spawned: deceiving fungus The monster species that never randomly spawned: gravity vortex The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 15) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 6) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 13) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 7) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 43) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 9) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 9) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 10) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 4) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 15) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 17) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 6) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 10) The RNG hath decreed that this item was always generated cursed: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was always generated cursed: resist petrification (rocky) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: course lance ((null)) The RNG hath decreed that this trap was always invisible: unskilled trap The RNG hath decreed that this trap was generated more often: invisible trap (freq bonus 1) Next attribute increase check would have come at turn 308 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (153) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 37% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...