Heliokopis, neutral male gnomish Wizard ------- ---..`...) - ........r.| |.f........| |@....$.F..| --- .....--- ---+-- [Heliokopi the Evoker] St6 Dx8 Co8 In8 Wi5 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 24 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 20 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 22 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 92% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 48% Potion drop chance was reduced to 80% Concealing monsters were spawned underneath items 70% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35603 Monster spawn increase reached its maximum at turn 58521 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 215145 The monster class that cannot be genocided was major demon The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: hobbit king (freq bonus 10) The monster species that spawned more often: Hanh (freq bonus 3) The monster species that spawned more often: clock fungus (freq bonus 4) The monster species that spawned more often: mafia type (freq bonus 4) The monster species that spawned more often: giant long-eared bat (freq bonus 6) The monster species that spawned more often: topaz warp fungus (freq bonus 2) The monster species that spawned more often: freemason initiate (freq bonus 3) The monster species that spawned more often: jaguar man (freq bonus 18) The monster species that spawned more often: Shindou Saki (freq bonus 4) The monster species that spawned more often: apprentice archer (freq bonus 20) The monster species that spawned more often: mindcrafter (freq bonus 2) The monster species that spawned more often: graviton sphere (freq bonus 5) The monster species that spawned more often: Ruea's lady sandal (freq bonus 3) The monster species that spawned more often: giant ebony frog (freq bonus 8) The monster species that spawned more often: large dog (freq bonus 4) The monster species that spawned more often: Tommy (freq bonus 6) The monster species that spawned more often: bugbear chieftain (freq bonus 8) The monster species that spawned more often: rotted jelly (freq bonus 2) The monster species that spawned more often: lesser ent (freq bonus 8) The monster species that spawned more often: wise spirit (freq bonus 14) The monster species that never randomly spawned: stone patch The monster species that never randomly spawned: delerium The monster species that never randomly spawned: infinite air elemental The monster species that never randomly spawned: violet colony The monster species that never randomly spawned: naga pitmaster The monster species that never randomly spawned: giant error The monster species that never randomly spawned: octarine growth The monster species that never randomly spawned: stone mewlip The monster species that never randomly spawned: large dingo The monster species that never randomly spawned: devious false friend The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: stone dragon scale mail ((null)) The RNG hath decreed that this item was never generated: expensive camera ((null)) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 16) The RNG hath decreed that this item was generated more often: drain mana (empty, freq bonus 31) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 34) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 21) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 16) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 6) The RNG hath decreed that this item was generated more often: figurine ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 13) The RNG hath decreed that this item was generated more often: robe of weakness (green robe, freq bonus 7) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 3) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: ass kicker boots (clunky heels) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this trap was always invisible: anti-magic field The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 4) Next attribute increase check would have come at turn 200 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (548) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...