Heliokopis, neutral male gnomish Wizard --------- |.......| |..{...@| |.....:.f -----+--- [Heliokopi the Evoker] St11 Dx14 Co7 In12 Wi8 Ch12 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 121 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 505 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 82% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33669 Monster spawn increase reached its maximum at turn 53890 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 164635 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: dark dwarven priest (freq bonus 4) The monster species that spawned more often: lethe colony (freq bonus 5) The monster species that spawned more often: petty stained jelly (freq bonus 2) The monster species that spawned more often: porter rock kobold (freq bonus 6) The monster species that spawned more often: serpent-necked lioness (freq bonus 3) The monster species that spawned more often: hounddog (freq bonus 6) The monster species that spawned more often: demon cheater (freq bonus 2) The monster species that spawned more often: rock lizard (freq bonus 2) The monster species that spawned more often: black shuck (freq bonus 4) The monster species that spawned more often: great karmic wyrm (freq bonus 3) The monster species that spawned more often: four-footed snake (freq bonus 5) The monster species that spawned more often: colony shrieker (freq bonus 3) The monster species that spawned more often: weasel (freq bonus 2) The monster species that spawned more often: hell cattle (freq bonus 8) The monster species that spawned more often: snake (freq bonus 3) The monster species that spawned more often: eight-footed snake (freq bonus 12) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 8) The monster species that spawned more often: nightworm (freq bonus 6) The monster species that spawned more often: weary pilgrim (freq bonus 4) The monster species that spawned more often: thorn rat (freq bonus 6) The monster species that never randomly spawned: bright white spore The monster species that never randomly spawned: Gudrun The monster species that never randomly spawned: gazer rutterkin The monster species that never randomly spawned: charcoal warp patch The monster species that never randomly spawned: undead centaur The monster species that never randomly spawned: Mother Hydra The monster species that never randomly spawned: domestic cockatrice The monster species that never randomly spawned: giant dog The monster species that never randomly spawned: colluded patch The monster species that never randomly spawned: powergas turret The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: inertia (nonmoving) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: sexy leather pump ((null)) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 24) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 32) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 6) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 4) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 38) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 10) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 6) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 41) The RNG hath decreed that this item was always generated cursed: blood loss stone (gray) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 5) Next attribute increase check would have come at turn 433 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (170) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...