Heliokopis, neutral male gnomish Wizard --------------- +........@..$.| |........f....| -----+--------- [Heliokopi the Evoker] St4 Dx14 Co12 In16 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Armor identification only worked 15 times out of 56 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 198 Monsters only dropped their musable items with 60% chance Amulet drop chance was reduced to 91% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 60% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28280 Monster spawn increase reached its maximum at turn 75650 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 744304 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: turret (freq bonus 4) The monster species that spawned more often: acid worm (freq bonus 6) The monster species that spawned more often: giant brown dragonfly (freq bonus 12) The monster species that spawned more often: butterfly (freq bonus 6) The monster species that spawned more often: adult blood dragon (freq bonus 12) The monster species that spawned more often: dung soldier (freq bonus 10) The monster species that spawned more often: hellfire orb (freq bonus 5) The monster species that spawned more often: stronger turret (freq bonus 8) The monster species that spawned more often: glowing fungus (freq bonus 5) The monster species that spawned more often: barghest (freq bonus 7) The monster species that spawned more often: sludge growth (freq bonus 14) The monster species that spawned more often: giant brown mouse (freq bonus 24) The monster species that spawned more often: unidentified raven (freq bonus 14) The monster species that spawned more often: dervish (freq bonus 20) The monster species that spawned more often: teacher in coma (freq bonus 12) The monster species that spawned more often: faberge sphere (freq bonus 12) The monster species that spawned more often: adult sirrush (freq bonus 18) The monster species that spawned more often: Ymir the Original Giant (freq bonus 5) The monster species that spawned more often: young gray dragon (freq bonus 10) The monster species that spawned more often: ravenous cream pie (freq bonus 6) The monster species that spawned more often: mana stalk (freq bonus 6) The monster species that never randomly spawned: diseased rat The monster species that never randomly spawned: stalactite piercer The monster species that never randomly spawned: nasty vortex The monster species that never randomly spawned: eldritch force fungus The monster species that never randomly spawned: gourmand ogre The monster species that never randomly spawned: black sentai The monster species that never randomly spawned: Stefan The monster species that never randomly spawned: fighter lich The monster species that never randomly spawned: malformed flying polyp The monster species that never randomly spawned: volt turret The monster class that always generated with extra speed: Keystone Kop The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: remove resistance (cyclic) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 10) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 157) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 12) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 27) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 5) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 16) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: leash ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 6) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 39) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 8) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 38) The RNG hath decreed that this item was always generated cursed: block-heeled combat boot ((null)) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this trap was always invisible: paralysis trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 4) Next attribute increase check would have come at turn 976 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (346) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...