Heliokopis, neutral male gnomish Wizard ------- -...@.| |...:f| |.....| |.....| -+--.-- [Heliokopi the Evoker] St5 Dx9 Co9 In15 Wi9 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 105 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 17 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 17% chance Amulet drop chance was reduced to 48% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 84% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15086 Monster spawn increase reached its maximum at turn 58416 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 566965 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: spawn camper (freq bonus 4) The monster species that spawned more often: frenzytaur (freq bonus 6) The monster species that spawned more often: spectral killer (freq bonus 6) The monster species that spawned more often: tower statue (freq bonus 8) The monster species that spawned more often: hunting hawk (freq bonus 3) The monster species that spawned more often: normal monster (freq bonus 2) The monster species that spawned more often: brain ooze (freq bonus 8) The monster species that spawned more often: humanlike dragon (freq bonus 4) The monster species that spawned more often: baby sarkany (freq bonus 8) The monster species that spawned more often: reaper stalk (freq bonus 3) The monster species that spawned more often: rutterkin (freq bonus 5) The monster species that spawned more often: onanocter 4d (freq bonus 12) The monster species that spawned more often: prehistoric cave lizard (freq bonus 4) The monster species that spawned more often: Greta's hugging boot (freq bonus 3) The monster species that spawned more often: disenchanter mold (freq bonus 12) The monster species that spawned more often: stone rattlesnake (freq bonus 12) The monster species that spawned more often: cheator rusalka (freq bonus 6) The monster species that spawned more often: odorous lady (freq bonus 6) The monster species that spawned more often: baby green dragon (freq bonus 2) The monster species that spawned more often: female hull (freq bonus 8) The monster species that never randomly spawned: lower xorn The monster species that never randomly spawned: enclave soldier The monster species that never randomly spawned: red eyes black dragon The monster species that never randomly spawned: Miriam's cone-heel boot The monster species that never randomly spawned: wind mold The monster species that never randomly spawned: null spore The monster species that never randomly spawned: murk dweller The monster species that never randomly spawned: giant wand trove The monster species that never randomly spawned: albino fungus The monster species that never randomly spawned: fucker troll The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was never generated: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was never generated: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 27) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 16) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 2) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 6) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 6) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 11) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of bad alignment (hydra helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 9) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 83) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 2) Next attribute increase check would have come at turn 416 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (255) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...