Heliokopis, neutral male gnomish Wizard ----------- +..@f.....| |.........| |.<.......| |.....F...| |.........| ------+---- [Heliokopi the Evoker] St9 Dx13 Co10 In9 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. You see here a spellbook of cure sickness {1}. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 249 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 190 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 89% chance Potion drop chance was reduced to 71% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28816 Monster spawn increase reached its maximum at turn 63648 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 457437 The monster class that cannot be genocided was vampire The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: grotesque ogre shaman (freq bonus 10) The monster species that spawned more often: uranium imp (freq bonus 8) The monster species that spawned more often: chaos beastman (freq bonus 18) The monster species that spawned more often: nonreflecting eye (freq bonus 3) The monster species that spawned more often: purple snake (freq bonus 18) The monster species that spawned more often: firewall (freq bonus 24) The monster species that spawned more often: haunt (freq bonus 4) The monster species that spawned more often: pawn of living stone (freq bonus 3) The monster species that spawned more often: petty shadow ogre (freq bonus 7) The monster species that spawned more often: spike urchin (freq bonus 18) The monster species that spawned more often: space borloth (freq bonus 11) The monster species that spawned more often: troglodyte beastlord (freq bonus 5) The monster species that spawned more often: demonic quylthulg (freq bonus 3) The monster species that spawned more often: giant bronze ant (freq bonus 6) The monster species that spawned more often: lava mushroom (freq bonus 4) The monster species that spawned more often: water lichen (freq bonus 4) The monster species that spawned more often: cursing spirit (freq bonus 3) The monster species that spawned more often: war bear (freq bonus 12) The monster species that spawned more often: large weasel (freq bonus 8) The monster species that spawned more often: gray sniper (freq bonus 8) The monster species that never randomly spawned: armadillo The monster species that never randomly spawned: red condor The monster species that never randomly spawned: rabid wolf The monster species that never randomly spawned: lava dragon The monster species that never randomly spawned: vicar The monster species that never randomly spawned: ogroblin The monster species that never randomly spawned: crunchy patch The monster species that never randomly spawned: pseudo ghost The monster species that never randomly spawned: Sabrain The monster species that never randomly spawned: dark ronin The RNG hath decreed that this item was never generated: cancellation (platinum) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: slow monster (light green) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 7) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 11) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 30) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 8) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 40) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 74) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 7) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 10) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 9) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 5) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 10) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 4) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 9) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 5) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 36) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 54) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: melon ((null)) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 2) Next attribute increase check would have come at turn 1078 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1498 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (246) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...