Heliokopis, neutral male gnomish Wizard ------ |..... |...}| |.@..| |}'f.| ------ [Heliokopi the Evoker] St8 Dx12 Co9 In13 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 190 Ring identification only worked 4 times out of 35 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 71% Wand drop chance was reduced to 93% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26634 Monster spawn increase reached its maximum at turn 49835 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 383850 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: terracotta soldier (freq bonus 8) The monster species that spawned more often: stone fungus (freq bonus 8) The monster species that spawned more often: vampire elf (freq bonus 22) The monster species that spawned more often: naga magus (freq bonus 10) The monster species that spawned more often: irresistible mold (freq bonus 4) The monster species that spawned more often: Spearfish of Sorrow (freq bonus 8) The monster species that spawned more often: telemindflayer (freq bonus 6) The monster species that spawned more often: morgulrog (freq bonus 12) The monster species that spawned more often: gray draconian (freq bonus 3) The monster species that spawned more often: bloodseeker (freq bonus 8) The monster species that spawned more often: large phasing permamimic (freq bonus 8) The monster species that spawned more often: karakasa (freq bonus 5) The monster species that spawned more often: swarm centipede (freq bonus 12) The monster species that spawned more often: mesa flier (freq bonus 16) The monster species that spawned more often: ogre lord (freq bonus 8) The monster species that spawned more often: flying lemure (freq bonus 16) The monster species that spawned more often: critically injured thief (freq bonus 8) The monster species that spawned more often: Tien-Shin Akuma (freq bonus 10) The monster species that spawned more often: tree beetle (freq bonus 20) The monster species that spawned more often: werepiercer (freq bonus 5) The monster species that never randomly spawned: flying penetrator The monster species that never randomly spawned: cave fisher The monster species that never randomly spawned: royal guardian The monster species that never randomly spawned: nhtng horror The monster species that never randomly spawned: rabid jackal The monster species that never randomly spawned: Jigen Daisuke The monster species that never randomly spawned: octarine fungus The monster species that never randomly spawned: dwarven warrior The monster species that never randomly spawned: Jiraiya, the Frog Hermit The monster species that never randomly spawned: analgesic stalk The monster class that always generated with extra speed: lich The RNG hath decreed that this item was never generated: amulet of danger (doomed) The RNG hath decreed that this item was never generated: healing (purple-red) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 16) The RNG hath decreed that this item was generated more often: deafness stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 65) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 30) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 19) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 17) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 121) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 92) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 3) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: helm of telepathy (visored helmet) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 1) Next attribute increase check would have come at turn 1182 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...