Heliokopis, neutral male gnomish Wizard -.- $@. _.f [Heliokopi the Evoker] St8 Dx15 Co13 In17 Wi8 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 419 Tool identification only worked 5 times out of 6 Scroll drop chance was reduced to 86% Ring drop chance was reduced to 90% Wand drop chance was reduced to 82% Amulet drop chance was reduced to 71% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30350 Monster spawn increase reached its maximum at turn 75135 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 455286 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: pudding or ooze (freq bonus 4) The monster species that spawned more often: Thilo (freq bonus 12) The monster species that spawned more often: marid elemental (freq bonus 5) The monster species that spawned more often: large brain eater (freq bonus 5) The monster species that spawned more often: orange mushroom (freq bonus 6) The monster species that spawned more often: Rat-Man with mega-strong shield (freq bonus 20) The monster species that spawned more often: brown laser (freq bonus 44) The monster species that spawned more often: lava warp patch (freq bonus 6) The monster species that spawned more often: void patch (freq bonus 10) The monster species that spawned more often: Hilda's lady pump (freq bonus 24) The monster species that spawned more often: sand-dweller (freq bonus 7) The monster species that spawned more often: mountain nymph (freq bonus 14) The monster species that spawned more often: hippie lady (freq bonus 12) The monster species that spawned more often: big potion trove (freq bonus 10) The monster species that spawned more often: will-o-the-wisp (freq bonus 10) The monster species that spawned more often: ferrous warp fungus (freq bonus 5) The monster species that spawned more often: fathien elite (freq bonus 20) The monster species that spawned more often: soft mushroom (freq bonus 20) The monster species that spawned more often: thieving lady (freq bonus 12) The monster species that spawned more often: slow wood nymph (freq bonus 12) The monster species that spawned more often: fever phantasm (freq bonus 10) The monster species that never randomly spawned: graduate kobold The monster species that never randomly spawned: spiny The monster species that never randomly spawned: ravenous ant The monster species that never randomly spawned: cheating black light The monster species that never randomly spawned: diver troll The monster species that never randomly spawned: aggressive kudzu The monster species that never randomly spawned: deinonychus The monster species that never randomly spawned: tasloi chief The monster species that never randomly spawned: siege beast The monster species that never randomly spawned: wrinkled growth The monster class that more likely to generate with musable stuff: gnome The RNG hath decreed that this item was never generated: sliming (straight) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: nastiness (forking) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: acid venom (splash of venom) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 15) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 16) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 51) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 6) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 48) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 11) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 13) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 2) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 9) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 3) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 5) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 3) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 85) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: horde trap (freq bonus 1) Next attribute increase check would have come at turn 3128 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (290) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 4% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...