Heliokopis, neutral male gnomish Wizard ---------- .........| |@..)....| |f...+...| ........| -----.---- [Heliokopi the Evoker] St9 Dx15 Co13 In21 Wi10 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 233 Scroll drop chance was reduced to 70% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 73% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47355 Monster spawn increase reached its maximum at turn 63004 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 269360 The monster class that cannot be genocided was xorn The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: giant chieftain (freq bonus 8) The monster species that spawned more often: vampiric warp fungus (freq bonus 8) The monster species that spawned more often: Olog-hai permamimic (freq bonus 32) The monster species that spawned more often: Lynkhab (freq bonus 4) The monster species that spawned more often: blood pudding (freq bonus 3) The monster species that spawned more often: jazzy hands (freq bonus 2) The monster species that spawned more often: petty stained jelly (freq bonus 5) The monster species that spawned more often: adamant draconian (freq bonus 3) The monster species that spawned more often: prayer book mimic (freq bonus 12) The monster species that spawned more often: lion (freq bonus 10) The monster species that spawned more often: tree beetle (freq bonus 12) The monster species that spawned more often: glowing patch (freq bonus 3) The monster species that spawned more often: be silent kert (freq bonus 14) The monster species that spawned more often: Kerstin (freq bonus 14) The monster species that spawned more often: whipfish (freq bonus 5) The monster species that spawned more often: tear warp fungus (freq bonus 4) The monster species that spawned more often: chanting spirit (freq bonus 7) The monster species that spawned more often: cruel abuser (freq bonus 14) The monster species that spawned more often: fecund swamp wolf (freq bonus 6) The monster species that spawned more often: tentacled horror (freq bonus 2) The monster species that never randomly spawned: snark The monster species that never randomly spawned: taker force patch The monster species that never randomly spawned: dark ronin The monster species that never randomly spawned: giant blue ant The monster species that never randomly spawned: death brawler The monster species that never randomly spawned: healing mushroom The monster species that never randomly spawned: kitten The monster species that never randomly spawned: little dog The monster species that never randomly spawned: spike colony The monster species that never randomly spawned: baby purple dragon The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: chloroform (impregnated) The RNG hath decreed that this item was never generated: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 9) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 7) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 21) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 11) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 34) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 32) The RNG hath decreed that this item was generated more often: anger helm (tribal helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 118) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 3) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 9) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 11) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 29) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 14) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 3) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 5) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 88) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 3) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 10) The RNG hath decreed that this item was always generated cursed: bullwhip ((null)) The RNG hath decreed that this item was always generated cursed: tinfoil helmet (aluminium helmet) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: sandwich ((null)) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 2) Next attribute increase check would have come at turn 445 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (547) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...