Heliokopis, neutral male gnomish Wizard .f. .@. ... [Heliokopi the Evoker] St6 Dx9 Co10 In9 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 31 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 166 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 34% chance Wand drop chance was reduced to 88% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13961 Monster spawn increase reached its maximum at turn 59661 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 598136 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: cockatrice (freq bonus 3) The monster species that spawned more often: phase growth (freq bonus 4) The monster species that spawned more often: flying stalker piranha (freq bonus 20) The monster species that spawned more often: screaming skull (freq bonus 8) The monster species that spawned more often: fortress master (freq bonus 8) The monster species that spawned more often: purple naga hatchling (freq bonus 5) The monster species that spawned more often: brown fungus (freq bonus 6) The monster species that spawned more often: Lars the Schizophrenic (freq bonus 5) The monster species that spawned more often: grey naga hatchling (freq bonus 7) The monster species that spawned more often: novel mushroom (freq bonus 12) The monster species that spawned more often: gibberling (freq bonus 20) The monster species that spawned more often: nebulous ogre (freq bonus 4) The monster species that spawned more often: purple naga (freq bonus 7) The monster species that spawned more often: weeping woman (freq bonus 4) The monster species that spawned more often: rocking-horse-fly (freq bonus 4) The monster species that spawned more often: psi laser (freq bonus 6) The monster species that spawned more often: Bundly Ann's soft sandal (freq bonus 14) The monster species that spawned more often: huge twen (freq bonus 5) The monster species that spawned more often: unattractive whore (freq bonus 5) The monster species that spawned more often: tasloi sorcerer (freq bonus 20) The monster species that spawned more often: porphyric hobgoblin (freq bonus 6) The monster species that never randomly spawned: sue patch The monster species that never randomly spawned: wolf The monster species that never randomly spawned: tormented potato The monster species that never randomly spawned: dark female android The monster species that never randomly spawned: wobbly goblin The monster species that never randomly spawned: demonic lich The monster species that never randomly spawned: draugr zombie The monster species that never randomly spawned: guardian The monster species that never randomly spawned: Thoth Amun The monster species that never randomly spawned: semi-novice warrior The RNG hath decreed that this item was never generated: forbidden knowledge (uninscribed) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: mirror (looking glass) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: silver dagger ((null)) The RNG hath decreed that this item was never generated: amulet of swimming (watery) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 11) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan stone (teal, freq bonus 32) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 35) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 20) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 32) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 10) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 8) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 4) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 3) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 12) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 46) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: cardboard fan ((null)) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 4) Next attribute increase check would have come at turn 922 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (87) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...