Heliokopis, neutral male gnomish Wizard ----- |..Z| |..@f |...| --.-- [Heliokopi the Evoker] St9 Dx11 Co6 In18 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 22 Gem identification only worked 100 times out of 198 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 74% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22732 Monster spawn increase reached its maximum at turn 60912 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 50975 The monster class that cannot be genocided was jabberwock Today, this monster class was always generated invisible: major demon The monster class that was spawned more often: mummy (freq bonus 12) The monster species that spawned more often: wing baddie (freq bonus 15) The monster species that spawned more often: great bar slayer (freq bonus 72) The monster species that spawned more often: false warp patch (freq bonus 30) The monster species that spawned more often: tree naga hatchling (freq bonus 15) The monster species that spawned more often: terrible orb (freq bonus 30) The monster species that spawned more often: dreadful soul (freq bonus 13) The monster species that spawned more often: water force fungus (freq bonus 13) The monster species that spawned more often: dull growth (freq bonus 28) The monster species that spawned more often: Kristin's block-heeled sandal (freq bonus 56) The monster species that spawned more often: Dimdrel, Queen of Trolls (freq bonus 52) The monster species that spawned more often: hige meso (freq bonus 13) The monster species that spawned more often: Kaster Maen (freq bonus 15) The monster species that spawned more often: xof (freq bonus 26) The monster species that spawned more often: giant tree ant (freq bonus 34) The monster species that spawned more often: sleep trove (freq bonus 13) The monster species that spawned more often: lemure (freq bonus 84) The monster species that spawned more often: crying spirit (freq bonus 14) The monster species that spawned more often: wizard eye (freq bonus 13) The monster species that spawned more often: electro shocker (freq bonus 28) The monster species that spawned more often: multi-hued fungus (freq bonus 13) The monster species that never randomly spawned: four castle sightseeing The monster species that never randomly spawned: gargantuan beast The monster species that never randomly spawned: giant mantis The monster species that never randomly spawned: living tornado The monster species that never randomly spawned: poison monster The monster species that never randomly spawned: shitzvah sephirah The monster species that never randomly spawned: mountain force nymph The monster species that never randomly spawned: hi-speed automaton The monster species that never randomly spawned: Janina's combat boot The monster species that never randomly spawned: charizard The monster class that always generated with extra speed: archfiend The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: rot thirteen stone (gray) The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was never generated: scale mail ((null)) The RNG hath decreed that this item was never generated: dark magic whistle (whistle) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 20) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 3) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 41) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 31) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 2) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 7) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 4) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 68) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 10) Next attribute increase check would have come at turn 415 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (175) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...