Heliokopis, neutral male gnomish Wizard - ------ ----+- -------- -............@.........- |...............f..........| |..........................| |..........................| ---......................--- ------------------------ [Heliokopi the Evoker] St8 Dx16 Co13 In19 Wi3 Ch7 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 163 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 413 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 92% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63610 Monster spawn increase reached its maximum at turn 77330 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1456245 The monster class that cannot be genocided was mimic The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: nexus patch (freq bonus 2) The monster species that spawned more often: incorrect cat (freq bonus 4) The monster species that spawned more often: Emperor Nero (freq bonus 8) The monster species that spawned more often: iridescent beetle (freq bonus 8) The monster species that spawned more often: rabid rat (freq bonus 4) The monster species that spawned more often: bomb-carrying ornithopter automaton (freq bonus 4) The monster species that spawned more often: agate force fungus (freq bonus 3) The monster species that spawned more often: very old psychic dragon (freq bonus 8) The monster species that spawned more often: tear growth (freq bonus 2) The monster species that spawned more often: dark matter fly (freq bonus 8) The monster species that spawned more often: brown mushroom (freq bonus 6) The monster species that spawned more often: animated platinum statue (freq bonus 4) The monster species that spawned more often: burner turret (freq bonus 8) The monster species that spawned more often: rust monster (freq bonus 14) The monster species that spawned more often: hell bovine (freq bonus 12) The monster species that spawned more often: rebel ogre (freq bonus 3) The monster species that spawned more often: Mongai Sakurada (freq bonus 8) The monster species that spawned more often: venomeon (freq bonus 4) The monster species that spawned more often: apprentice archer (freq bonus 4) The monster species that spawned more often: cazador (freq bonus 3) The monster species that never randomly spawned: exploitability turret The monster species that never randomly spawned: shooter turret The monster species that never randomly spawned: nazi SS agent The monster species that never randomly spawned: threshold patch The monster species that never randomly spawned: The Heeled Topmodel The monster species that never randomly spawned: weak guard The monster species that never randomly spawned: heisenbug The monster species that never randomly spawned: crystal stalk The monster species that never randomly spawned: phaser stalk The monster species that never randomly spawned: Transcendent Dreamer The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: amethyst dragon scales ((null)) The RNG hath decreed that this item was never generated: locking (aluminum) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 20) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 13) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 6) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 43) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 6) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 14) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 10) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 3) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 10) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 5) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 14) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 70) The RNG hath decreed that this item was always generated cursed: platinum dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: straitjacket (long-sleeved jacket) The RNG hath decreed that this item was always generated cursed: endure cold (deep) The RNG hath decreed that this item was always generated cursed: great dagger ((null)) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 1) Next attribute increase check would have come at turn 408 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (193) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...