Heliokopis, neutral male gnomish Wizard ---------- |......@.. +..F....f| |........+ |........| ------.--- [Heliokopi the Evoker] St10 Dx9 Co10 In18 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 125 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 34 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 310 Tool identification only worked 5 times out of 21 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 75% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 80% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32983 Monster spawn increase reached its maximum at turn 47491 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 180699 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: blue yeek (freq bonus 5) The monster species that spawned more often: baal subject mummy (freq bonus 8) The monster species that spawned more often: dunlending (freq bonus 6) The monster species that spawned more often: undead hyper doll (freq bonus 4) The monster species that spawned more often: striped rat snake (freq bonus 8) The monster species that spawned more often: gray draconian (freq bonus 8) The monster species that spawned more often: yeoman (freq bonus 4) The monster species that spawned more often: great red wyrm (freq bonus 6) The monster species that spawned more often: dagashi (freq bonus 4) The monster species that spawned more often: intelligent monkey (freq bonus 2) The monster species that spawned more often: theme sheep (freq bonus 4) The monster species that spawned more often: ebony golem (freq bonus 6) The monster species that spawned more often: disenchanter mushroom (freq bonus 4) The monster species that spawned more often: Detective Kaptain (freq bonus 3) The monster species that spawned more often: fantastic gelatinous cube (freq bonus 8) The monster species that spawned more often: shaped force fungus (freq bonus 4) The monster species that spawned more often: stone mushroom (freq bonus 16) The monster species that spawned more often: weresoldierant (freq bonus 3) The monster species that spawned more often: Sabrain (freq bonus 4) The monster species that spawned more often: opal fungus (freq bonus 28) The monster species that never randomly spawned: activist The monster species that never randomly spawned: cerulean force fungus The monster species that never randomly spawned: rust vortex The monster species that never randomly spawned: bramble patch The monster species that never randomly spawned: shimmering mold The monster species that never randomly spawned: static electricity The monster species that never randomly spawned: force imp The monster species that never randomly spawned: hellblade The monster species that never randomly spawned: maia The monster species that never randomly spawned: zombified moogle The RNG hath decreed that this item was never generated: obsid ((null)) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: warping (zone-specific) The RNG hath decreed that this item was never generated: psychic dragon scales ((null)) The RNG hath decreed that this item was never generated: chatbox cloak (weeb cloak) The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 31) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 15) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 15) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 7) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 8) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 7) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 9) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 10) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 85) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 13) The RNG hath decreed that this item was always generated cursed: red dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: corpse ((null)) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: helm of storms (padded helmet) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this trap was always invisible: spell loss trap The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 8) Next attribute increase check would have come at turn 598 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (204) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...