Heliokopis, neutral male gnomish Wizard ----- |...| +[f.| |.r@| ---.- [Heliokopi the Evoker] St4 Dx9 Co6 In15 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 252 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 23 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 54% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 94% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44410 Monster spawn increase reached its maximum at turn 67136 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 290340 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: deformed cat (freq bonus 4) The monster species that spawned more often: vacuum spore (freq bonus 10) The monster species that spawned more often: sasquatch (freq bonus 10) The monster species that spawned more often: double meanie (freq bonus 10) The monster species that spawned more often: acidic warp patch (freq bonus 6) The monster species that spawned more often: gnome rogue (freq bonus 4) The monster species that spawned more often: petty dour rat (freq bonus 6) The monster species that spawned more often: plasma warp fungus (freq bonus 2) The monster species that spawned more often: Soft Sarah (freq bonus 12) The monster species that spawned more often: greedy nymph (freq bonus 3) The monster species that spawned more often: energy witch (freq bonus 20) The monster species that spawned more often: mean mold (freq bonus 4) The monster species that spawned more often: giant gem trove (freq bonus 4) The monster species that spawned more often: giant ebony frog (freq bonus 10) The monster species that spawned more often: Lilly (freq bonus 5) The monster species that spawned more often: Inspector Kriminologist (freq bonus 2) The monster species that spawned more often: violet fungus (freq bonus 4) The monster species that spawned more often: toxic force fungus (freq bonus 6) The monster species that spawned more often: big rhaumbusun (freq bonus 8) The monster species that spawned more often: Almuth's block-heeled boot (freq bonus 3) The monster species that never randomly spawned: insurmountable colony The monster species that never randomly spawned: tear patch The monster species that never randomly spawned: charcoal spore The monster species that never randomly spawned: dark gray fungus The monster species that never randomly spawned: insurmountable mold The monster species that never randomly spawned: boa constrictor The monster species that never randomly spawned: bimmeling rat The monster species that never randomly spawned: Windows(R) 98 The monster species that never randomly spawned: Eternal Evil The monster species that never randomly spawned: brown fungus The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was never generated: dented pot ((null)) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 7) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 73) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 171) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 12) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 3) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 4) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: quite heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: hole (freq bonus 2) Next attribute increase check would have come at turn 690 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (496) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...