Heliokopis, neutral male gnomish Wizard ------- ...... #f@| ...... ........-- |.......) --------- [Heliokopi the Evoker] St7 Dx8 Co9 In15 Wi4 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 9 Book drop chance was reduced to 90% Ring drop chance was reduced to 72% Amulet drop chance was reduced to 95% Potion drop chance was reduced to 96% Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31855 Monster spawn increase reached its maximum at turn 63381 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 344521 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: water patch (freq bonus 4) The monster species that spawned more often: Katia's leather boot (freq bonus 4) The monster species that spawned more often: Juen's wooden sandal (freq bonus 3) The monster species that spawned more often: electric rat (freq bonus 4) The monster species that spawned more often: sea naga hatchling (freq bonus 14) The monster species that spawned more often: Gudrun's combat boot (freq bonus 6) The monster species that spawned more often: reaper fungus (freq bonus 5) The monster species that spawned more often: sow-stupid guy (freq bonus 2) The monster species that spawned more often: ferrous force fungus (freq bonus 14) The monster species that spawned more often: poring (freq bonus 4) The monster species that spawned more often: shatterwater vortex (freq bonus 32) The monster species that spawned more often: Arne (freq bonus 10) The monster species that spawned more often: volt patch (freq bonus 24) The monster species that spawned more often: aquatic quylthulg (freq bonus 4) The monster species that spawned more often: miss young (freq bonus 3) The monster species that spawned more often: healing warp patch (freq bonus 3) The monster species that spawned more often: Maurah's hugging boot (freq bonus 2) The monster species that spawned more often: petty leprechaun elder (freq bonus 6) The monster species that spawned more often: black unicorn (freq bonus 12) The monster species that spawned more often: ettin zombie (freq bonus 8) The monster species that never randomly spawned: fearsome butcher shaman The monster species that never randomly spawned: platinum warp patch The monster species that never randomly spawned: greater wall monster The monster species that never randomly spawned: kingler The monster species that never randomly spawned: draugr zombie The monster species that never randomly spawned: politician The monster species that never randomly spawned: armed migo warrior The monster species that never randomly spawned: balrog The monster species that never randomly spawned: poison giant The monster species that never randomly spawned: journeyman medium wall The monster class that always generated with extra speed: wall monster The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: blank paper (unlabeled) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: bigscript helm (great helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 15) The RNG hath decreed that this item was generated more often: detect food (cyan, freq bonus 26) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 7) The RNG hath decreed that this item was generated more often: captcha helm (internet helmet, freq bonus 35) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 4) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 6) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 10) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 77) The RNG hath decreed that this item was always generated cursed: worthless piece of violet glass (violet) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this trap was always invisible: limitation trap The RNG hath decreed that this trap was generated more often: falling rock trap (freq bonus 2) Next attribute increase check would have come at turn 1079 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1039) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...