Heliokopis, neutral male gnomish Wizard | | -. .| |.#f- |.@f ---- [Heliokopi the Evoker] St7 Dx8 Co8 In11 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy An aura of evil darkness surrounds your cloak as you put it on! Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 220 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Wand drop chance was reduced to 95% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 84% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 8856 Monster spawn increase reached its maximum at turn 99606 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 728502 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: apelike creature (freq bonus 1) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: legendary hobbit rogue (freq bonus 4) The monster species that spawned more often: witch (freq bonus 10) The monster species that spawned more often: glare warp fungus (freq bonus 5) The monster species that spawned more often: steel maggot (freq bonus 8) The monster species that spawned more often: Jil's velcro sneaker (freq bonus 5) The monster species that spawned more often: moldy mushroom (freq bonus 2) The monster species that spawned more often: Kerstin (freq bonus 4) The monster species that spawned more often: high force fungus (freq bonus 6) The monster species that spawned more often: vacuum cleaner nymph (freq bonus 16) The monster species that spawned more often: winged nightmare (freq bonus 8) The monster species that spawned more often: special force fungus (freq bonus 6) The monster species that spawned more often: holy fishing rod (freq bonus 3) The monster species that spawned more often: undead bully (freq bonus 4) The monster species that spawned more often: epidote growth (freq bonus 4) The monster species that spawned more often: Vorlon (freq bonus 4) The monster species that spawned more often: hell locust (freq bonus 3) The monster species that spawned more often: tiger man (freq bonus 10) The monster species that spawned more often: pink sentai (freq bonus 10) The monster species that spawned more often: sludge patch (freq bonus 4) The monster species that spawned more often: siena stalk (freq bonus 4) The monster species that never randomly spawned: hobbit The monster species that never randomly spawned: pink fungus The monster species that never randomly spawned: Wilhelm The monster species that never randomly spawned: slow elemental The monster species that never randomly spawned: silver spore The monster species that never randomly spawned: hellwhip The monster species that never randomly spawned: escalator monster The monster species that never randomly spawned: kudzu The monster species that never randomly spawned: blubbering icky thing The monster species that never randomly spawned: six-footed snake The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI) The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was never generated: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 6) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 6) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 9) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ruby dragon scale shield (ruby dragonhide shield, freq bonus 5) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 5) The RNG hath decreed that this item was generated more often: gain level (overpowered, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 18) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 4) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 4) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 11) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 72) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 76) The RNG hath decreed that this item was always generated cursed: cloak of protection (tattered cape) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: gain level (leveled) The RNG hath decreed that this item was always generated cursed: flintlock ((null)) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 5) Next attribute increase check would have come at turn 93 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (777) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 90% 300% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...