Heliokopis, neutral male gnomish Wizard -------- |......| |..@...| ..f....| |......| |.$....| -------- [Heliokopi the Evoker] St6 Dx13 Co9 In19 Wi4 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 25 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 83% Ring drop chance was reduced to 91% Wand drop chance was reduced to 98% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36065 Monster spawn increase reached its maximum at turn 138885 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 787250 The monster class that cannot be genocided was piercer The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: giant mummy (freq bonus 16) The monster species that spawned more often: brown colony (freq bonus 2) The monster species that spawned more often: sulfur stalk (freq bonus 4) The monster species that spawned more often: giant stone crusher (freq bonus 2) The monster species that spawned more often: stone golem (freq bonus 5) The monster species that spawned more often: Jasieen's wedge sandal (freq bonus 6) The monster species that spawned more often: hollow one (freq bonus 3) The monster species that spawned more often: Aurora Kop (freq bonus 8) The monster species that spawned more often: blight queen (freq bonus 4) The monster species that spawned more often: deep troll (freq bonus 3) The monster species that spawned more often: skeletal horror (freq bonus 10) The monster species that spawned more often: great dome of perplexity (freq bonus 8) The monster species that spawned more often: opal force patch (freq bonus 3) The monster species that spawned more often: young adult stone dragon (freq bonus 8) The monster species that spawned more often: petty migo drone (freq bonus 14) The monster species that spawned more often: freeze trove (freq bonus 4) The monster species that spawned more often: very old golden dragon (freq bonus 12) The monster species that spawned more often: tin-soldier (freq bonus 6) The monster species that spawned more often: earth spirit (freq bonus 3) The monster species that spawned more often: islander (freq bonus 6) The monster species that never randomly spawned: petty hill giant The monster species that never randomly spawned: slimy warp patch The monster species that never randomly spawned: Tilla The monster species that never randomly spawned: clear centipede The monster species that never randomly spawned: dark lord guard The monster species that never randomly spawned: carrion vine The monster species that never randomly spawned: decayed force patch The monster species that never randomly spawned: Lynkhab The monster species that never randomly spawned: mini robo-ky The monster species that never randomly spawned: anime lady The RNG hath decreed that this item was never generated: droven plate mail (crested black plate) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: helm of thirst (echo helmet) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 57) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 15) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 82) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 51) The RNG hath decreed that this item was generated more often: dark elven bow (black runed bow, freq bonus 26) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 47) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 101) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 15) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish mattock (broad pick, freq bonus 21) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 10) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 11) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 7) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 3) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: cure stun (fat) The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized) The RNG hath decreed that this item was always generated cursed: dehydrating stone (gray) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 16) Next attribute increase check would have come at turn 515 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (208) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...