Heliokopis, neutral male gnomish Wizard --|-- |.f:| |..@| |.... ----- [Heliokopi the Evoker] St10 Dx11 Co14 In16 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 190 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 94% Potion drop chance was reduced to 80% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21144 Monster spawn increase reached its maximum at turn 33532 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 170520 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 3) The monster species that spawned more often: dark gray force patch (freq bonus 12) The monster species that spawned more often: tentacle newt (freq bonus 8) The monster species that spawned more often: baby blue dragon (freq bonus 10) The monster species that spawned more often: enginah sephirah (freq bonus 10) The monster species that spawned more often: chaos vortex (freq bonus 12) The monster species that spawned more often: radiant growth (freq bonus 16) The monster species that spawned more often: skunk (freq bonus 7) The monster species that spawned more often: fat minotaur (freq bonus 5) The monster species that spawned more often: criminal (freq bonus 12) The monster species that spawned more often: jumping jellyfish (freq bonus 7) The monster species that spawned more often: nymph queen (freq bonus 6) The monster species that spawned more often: wereboar (freq bonus 14) The monster species that spawned more often: agate force fungus (freq bonus 4) The monster species that spawned more often: ancient gray dragon (freq bonus 7) The monster species that spawned more often: Miss Mud/Dirt (freq bonus 5) The monster species that spawned more often: burning mimic (freq bonus 26) The monster species that spawned more often: living iron chain (freq bonus 10) The monster species that spawned more often: stalactite penetrator (freq bonus 12) The monster species that spawned more often: jobless warden (freq bonus 5) The monster species that spawned more often: death sword (freq bonus 10) The monster species that never randomly spawned: plasma mushroom The monster species that never randomly spawned: anthrazite patch The monster species that never randomly spawned: decayed mold The monster species that never randomly spawned: Thai's high-heeled lady shoe The monster species that never randomly spawned: teal patch The monster species that never randomly spawned: Cherub The monster species that never randomly spawned: rubber golem The monster species that never randomly spawned: storm caller The monster species that never randomly spawned: snow woman The monster species that never randomly spawned: elder racoon dog The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: amulet of magical breathing (octagonal) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: wings of angel (wings) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 12) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 12) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 20) The RNG hath decreed that this item was generated more often: dwarvish iron helm (hard hat, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 20) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 2) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: gas grenade ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 14) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 6) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 39) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 2) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 2) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 8) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 105) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 39) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 79) The RNG hath decreed that this item was always generated cursed: helm of teleportation (spinning helmet) The RNG hath decreed that this item was always generated cursed: flame whip ((null)) The RNG hath decreed that this item was always generated cursed: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was always generated cursed: apple ((null)) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 4) Next attribute increase check would have come at turn 1004 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (62) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...