Heliokopis, neutral male gnomish Wizard -------------- |@f..........| .............| |............| |.../k.......| |+...........| -------------- [Heliokopi the Evoker] St6 Dx14 Co14 In17 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 23% chance Wand drop chance was reduced to 81% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 34% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25024 Monster spawn increase reached its maximum at turn 98112 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 5126800 The monster class that cannot be genocided was blob The monster class that was spawned more often: flying fish (freq bonus 1) The monster species that spawned more often: venom mushroom (freq bonus 4) The monster species that spawned more often: blood impacter (freq bonus 3) The monster species that spawned more often: nightblade (freq bonus 14) The monster species that spawned more often: bad bug (freq bonus 2) The monster species that spawned more often: bloodworm (freq bonus 4) The monster species that spawned more often: flying stone giant (freq bonus 3) The monster species that spawned more often: giant emerald frog (freq bonus 2) The monster species that spawned more often: stun trove (freq bonus 10) The monster species that spawned more often: alchemist (freq bonus 5) The monster species that spawned more often: Lily (freq bonus 8) The monster species that spawned more often: black wizard (freq bonus 6) The monster species that spawned more often: soldier ant (freq bonus 3) The monster species that spawned more often: winter wolf cub (freq bonus 3) The monster species that spawned more often: ass (freq bonus 4) The monster species that spawned more often: rainbow eye (freq bonus 8) The monster species that spawned more often: arctic avenger (freq bonus 6) The monster species that spawned more often: glowing mushroom (freq bonus 8) The monster species that spawned more often: undead nobleman (freq bonus 10) The monster species that spawned more often: nothronychus (freq bonus 4) The monster species that spawned more often: devilfish (freq bonus 3) The monster species that never randomly spawned: petty creeping mithril coins The monster species that never randomly spawned: Vilea's hugging boot The monster species that never randomly spawned: petty volcanic cattle The monster species that never randomly spawned: disgusting force fungus The monster species that never randomly spawned: snore stalk The monster species that never randomly spawned: umber hulk The monster species that never randomly spawned: slow elemental The monster species that never randomly spawned: cobalt draconian The monster species that never randomly spawned: platinum golem The monster species that never randomly spawned: creeping silver coins The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: rubber boots ((null)) The RNG hath decreed that this item was never generated: huge club ((null)) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was generated more often: bunny ear (headpiece, freq bonus 66) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 23) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 12) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 20) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 56) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: create sink (THRU THE FLOOR, freq bonus 6) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 16) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 9) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 10) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 4) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 12) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 5) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 5) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 9) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 8) The RNG hath decreed that this item was generated more often: poison (cornered, freq bonus 9) The RNG hath decreed that this item was always generated cursed: combat stilettos (heeled boots) The RNG hath decreed that this item was always generated cursed: no skill (shattering) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: genocide (omnipotent) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 4) Next attribute increase check would have come at turn 1179 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (154) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...