Heliokopis, neutral male gnomish Wizard -#---- .....----- |........| ..@......| |f.......| +........| |........| ---------- [Heliokopi the Evoker] St9 Dx12 Co10 In21 Wi6 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 342 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 97% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 99% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34284 Monster spawn increase reached its maximum at turn 70167 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 299145 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: red ogre (freq bonus 8) The monster species that spawned more often: 9ïž™«¹‰–LqÐ8~Áˆì‘É (freq bonus 8) The monster species that spawned more often: blue-green warp fungus (freq bonus 5) The monster species that spawned more often: crystal patch (freq bonus 4) The monster species that spawned more often: Lupin the Third (freq bonus 4) The monster species that spawned more often: Anita (freq bonus 4) The monster species that spawned more often: fire troll (freq bonus 8) The monster species that spawned more often: golden force patch (freq bonus 2) The monster species that spawned more often: graduate kobold (freq bonus 14) The monster species that spawned more often: snuffed corpse-candle (freq bonus 3) The monster species that spawned more often: overworked police officer (freq bonus 2) The monster species that spawned more often: Jane's hugging boot (freq bonus 12) The monster species that spawned more often: imperial cobra (freq bonus 4) The monster species that spawned more often: imperial cobra (freq bonus 4) The monster species that spawned more often: Anakaris (freq bonus 2) The monster species that spawned more often: master mystic (freq bonus 3) The monster species that spawned more often: insurmountable stalk (freq bonus 4) The monster species that spawned more often: huge flaming sphere (freq bonus 4) The monster species that spawned more often: werejackal (freq bonus 8) The monster species that spawned more often: journeyman dark wall (freq bonus 12) The monster species that never randomly spawned: witch The monster species that never randomly spawned: Warder Kommissioner The monster species that never randomly spawned: creeper The monster species that never randomly spawned: deformed cat The monster species that never randomly spawned: migo drone The monster species that never randomly spawned: high gnome lord The monster species that never randomly spawned: adult golden dragon The monster species that never randomly spawned: petty statue gargoyle The monster species that never randomly spawned: lightning vortex The monster species that never randomly spawned: tazer lich The RNG hath decreed that this item was never generated: deep dragon scales ((null)) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: chain and sickle ((null)) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: resist petrification (rocky) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 17) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 10) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 15) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 20) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 12) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 9) The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 4) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 8) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 9) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 11) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 7) The RNG hath decreed that this item was always generated cursed: green dragon scale shield (green dragonhide shield) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: antilevel trap (freq bonus 10) Next attribute increase check would have come at turn 499 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (672) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 0% 300% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...