Heliokopis, neutral male gnomish Wizard ------- |.@f..| |.....+ ------- [Heliokopi the Evoker] St7 Dx7 Co12 In25 Wi11 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 394 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 126 Monsters only dropped their musable items with 65% chance Wand drop chance was reduced to 93% Amulet drop chance was reduced to 76% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32186 Monster spawn increase reached its maximum at turn 74554 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 568395 The monster class that cannot be genocided was mimic The monster class that was spawned more often: rust monster or disenchanter (freq bonus 2) The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: full nymph (freq bonus 7) The monster species that spawned more often: ninja boy (freq bonus 7) The monster species that spawned more often: scaly horror (freq bonus 5) The monster species that spawned more often: hidden bird (freq bonus 5) The monster species that spawned more often: epidote mushroom (freq bonus 5) The monster species that spawned more often: petty living wall (freq bonus 18) The monster species that spawned more often: dopplezon (freq bonus 8) The monster species that spawned more often: radiant stalk (freq bonus 11) The monster species that spawned more often: stygian rage (freq bonus 12) The monster species that spawned more often: suxxor (freq bonus 3) The monster species that spawned more often: Left Ass (freq bonus 12) The monster species that spawned more often: error (freq bonus 4) The monster species that spawned more often: master light wall (freq bonus 5) The monster species that spawned more often: white warp patch (freq bonus 3) The monster species that spawned more often: hidden rutterkin (freq bonus 3) The monster species that spawned more often: Pegasus (freq bonus 10) The monster species that spawned more often: dungeon master (freq bonus 28) The monster species that spawned more often: Officer Lieutenant (freq bonus 3) The monster species that spawned more often: magical lady (freq bonus 5) The monster species that spawned more often: Minamoto Yoshitsune (freq bonus 10) The monster species that never randomly spawned: petty cockatrice The monster species that never randomly spawned: Kisame Hoshigaki of the Mist The monster species that never randomly spawned: reaper warp patch The monster species that never randomly spawned: leech swarm The monster species that never randomly spawned: unnethackplus horror The monster species that never randomly spawned: annis hag The monster species that never randomly spawned: Maladjusted Leon The monster species that never randomly spawned: princess-kidnapping dragon The monster species that never randomly spawned: void growth The monster species that never randomly spawned: brown icky thing The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: water dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: confusion stone (gray) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 13) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 51) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 29) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 15) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: random enchantment (GODFATHER OF ALL ROGUELIKES, freq bonus 6) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 9) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 4) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 7) The RNG hath decreed that this item was generated more often: brass dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 5) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 3) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 11) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 8) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 10) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 88) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 25) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: lock trap (freq bonus 4) Next attribute increase check would have come at turn 343 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (579) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...